Hello again, this article is here to describe some ways of giving you ideas for fresh games and more. Here go's:

There are soooooo many cool and innovative games out there at the moment. Take Nintendo. They have for the GameCube Super Monkey Ball and Pikmin, 2 'original' game ideas that will help the console differ from other consoles. So this is what is in some way a remarkable basis for a good game.

If your game is original with new concepts it will easily drag attention. No one want's to play another 'go to this level, kill everyone, go to this level, kill everyone' idea forever. It can get repetitive and boring unless there is very good replay value.

So lets face it. Your game is going to need to be either original or have cool and original features within it. Here are 2 game genres that are the easiest to design original games for.

* Puzzle games - take Super Monkey Ball and Pikmin!
* Arcade - these games are obvously fun as they have such good replay value (remember how much money you've spent at the arcades before)

There are two genres that are fun a lot of the time and most of these games aren't too hard to make, but what if you can't think of one or are just looking for original features, then check this out.

Games with original features are the cool things that make levels more 'real' and 'fun'.

Adding security camera's to your action game levels adds the element of stealth. 'Climbing' is a feature commonly used to stop you always jumping up.

These are just a few features in games that help it to become remembered. So the best thing to do when wanting to have some of these things in a game is a tedious pen and paper skill called 'planning'.

If you really want to work at your game your going to have to plan. Planning alterable values, counters and even the plot stops you forgetting things that are really handy. So remember these things and hopefully this article helps someone...

- Blinx -