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Title Rating Views Author Added
How to make your games scary.
 
 
2277 Crazylamb 23rd Dec 02
Saving with the ini-object (the easy way).
 
 
2275 Jenswa 23rd Jun 03
Saving Games Part 1 - The Basics
 
 
3276 Shen 10th Aug 02
Creating an Adventure Game Part 6: More Help With Global Values
 
 
1815 Seph 26th Dec 02
Wanna make an article?
 
 
1815 ZeroTau 23rd Jun 03
Saving Games Part 2 - Easy Protected Data
 
 
2324 Shen 10th Aug 02
The power of testing...
 
 
1497 Cybermaze 23rd Jun 03
Saving Games Part 3 - Encryption
 
 
2582 Shen 10th Aug 02
The Basics of CallDll (or calldll for dumbys)
 
 
2023 The_Antisony 27th Dec 02
Title Screens
 
 
2703 Ashman 10th Aug 02
Why not to use hidden counters
 
 
2201 RapidFlash 28th Dec 02
Unpredictable Explosions
 
 
2270 Rick (AntiMatter Entertainment) 24th Jun 03
The Hex-Tile Grid System Tutorial
 
 
3562 Prime 5th Apr 05
Basic Vector Tutorials
 
 
3253 Igor 11th Aug 02
Lively Playfeilds
 
 
1477 Rio 29th Dec 02
saving and loading in paint program (in mmf)
 
 
1585 Nuutti 6th Apr 05
The Do's and Don'ts of The Daily Click
 
 
2018 Ashman 29th Dec 02
Hex-Tile Grid Based Movement Tutorial
 
 
2009 Prime 6th Apr 05
Rewards for Gaming
 
 
1448 Criamon 11th Aug 02
Small Tricks Part Two
 
 
1908 BeamSplash 12th Aug 02
Conveyer belt affect
 
 
1772 BJ Turner 26th Jun 03
lively playfeilds and open landscapes.
 
 
2097 Rio 30th Dec 02
The end of informative previews?
 
 
1737 The_Antisony 15th Aug 02
Your game needs you to Economise with Data
 
 
2490 ChrisB 1st Jan 03
Small Tricks Part Three
 
 
1773 BeamSplash 16th Aug 02
Get it right! A few simple steps to good game design
 
 
2041 ChrisB 2nd Jan 03
Backups...
 
 
1367 somedude (Pkeod) 27th Jun 03
How to make a level editor...
 
 
7004 Dan Cook 2nd Jan 02
Deeper Purposes
 
 
1966 Muggus 17th Aug 02
Making the most out of your screensaver
 
 
1947 ChrisB 2nd Jan 03
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