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Title Rating Views Author Added
How to make your games scary.
 
 
2238 Crazylamb 23rd Dec 02
Saving with the ini-object (the easy way).
 
 
2256 Jenswa 23rd Jun 03
Saving Games Part 1 - The Basics
 
 
3239 Shen 10th Aug 02
Creating an Adventure Game Part 6: More Help With Global Values
 
 
1793 Seph 26th Dec 02
Wanna make an article?
 
 
1778 ZeroTau 23rd Jun 03
Saving Games Part 2 - Easy Protected Data
 
 
2284 Shen 10th Aug 02
The power of testing...
 
 
1474 Cybermaze 23rd Jun 03
Saving Games Part 3 - Encryption
 
 
2538 Shen 10th Aug 02
The Basics of CallDll (or calldll for dumbys)
 
 
2003 The_Antisony 27th Dec 02
Title Screens
 
 
2659 Ashman 10th Aug 02
Why not to use hidden counters
 
 
2159 RapidFlash 28th Dec 02
Unpredictable Explosions
 
 
2242 Rick (AntiMatter Entertainment) 24th Jun 03
The Hex-Tile Grid System Tutorial
 
 
3496 Prime 5th Apr 05
Basic Vector Tutorials
 
 
3207 Igor 11th Aug 02
Lively Playfeilds
 
 
1452 Rio 29th Dec 02
saving and loading in paint program (in mmf)
 
 
1555 Nuutti 6th Apr 05
The Do's and Don'ts of The Daily Click
 
 
1968 Ashman 29th Dec 02
Hex-Tile Grid Based Movement Tutorial
 
 
1977 Prime 6th Apr 05
Rewards for Gaming
 
 
1419 Criamon 11th Aug 02
Small Tricks Part Two
 
 
1885 BeamSplash 12th Aug 02
Conveyer belt affect
 
 
1743 BJ Turner 26th Jun 03
lively playfeilds and open landscapes.
 
 
2069 Rio 30th Dec 02
The end of informative previews?
 
 
1708 The_Antisony 15th Aug 02
Your game needs you to Economise with Data
 
 
2459 ChrisB 1st Jan 03
Small Tricks Part Three
 
 
1748 BeamSplash 16th Aug 02
Get it right! A few simple steps to good game design
 
 
2006 ChrisB 2nd Jan 03
Backups...
 
 
1341 somedude (Pkeod) 27th Jun 03
How to make a level editor...
 
 
6951 Dan Cook 2nd Jan 02
Deeper Purposes
 
 
1919 Muggus 17th Aug 02
Making the most out of your screensaver
 
 
1920 ChrisB 2nd Jan 03
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