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Title Rating Views Author Added
How to make your games scary.
 
 
2200 Crazylamb 23rd Dec 02
Saving with the ini-object (the easy way).
 
 
2228 Jenswa 23rd Jun 03
Saving Games Part 1 - The Basics
 
 
3210 Shen 10th Aug 02
Creating an Adventure Game Part 6: More Help With Global Values
 
 
1774 Seph 26th Dec 02
Wanna make an article?
 
 
1739 ZeroTau 23rd Jun 03
Saving Games Part 2 - Easy Protected Data
 
 
2243 Shen 10th Aug 02
The power of testing...
 
 
1444 Cybermaze 23rd Jun 03
Saving Games Part 3 - Encryption
 
 
2507 Shen 10th Aug 02
The Basics of CallDll (or calldll for dumbys)
 
 
1977 The_Antisony 27th Dec 02
Title Screens
 
 
2619 Ashman 10th Aug 02
Why not to use hidden counters
 
 
2124 RapidFlash 28th Dec 02
Unpredictable Explosions
 
 
2208 Rick (AntiMatter Entertainment) 24th Jun 03
The Hex-Tile Grid System Tutorial
 
 
3440 Prime 5th Apr 05
Basic Vector Tutorials
 
 
3169 Igor 11th Aug 02
Lively Playfeilds
 
 
1429 Rio 29th Dec 02
saving and loading in paint program (in mmf)
 
 
1533 Nuutti 6th Apr 05
The Do's and Don'ts of The Daily Click
 
 
1928 Ashman 29th Dec 02
Hex-Tile Grid Based Movement Tutorial
 
 
1951 Prime 6th Apr 05
Rewards for Gaming
 
 
1397 Criamon 11th Aug 02
Small Tricks Part Two
 
 
1867 BeamSplash 12th Aug 02
Conveyer belt affect
 
 
1671 BJ Turner 26th Jun 03
lively playfeilds and open landscapes.
 
 
2034 Rio 30th Dec 02
The end of informative previews?
 
 
1671 The_Antisony 15th Aug 02
Your game needs you to Economise with Data
 
 
2427 ChrisB 1st Jan 03
Small Tricks Part Three
 
 
1732 BeamSplash 16th Aug 02
Get it right! A few simple steps to good game design
 
 
1973 ChrisB 2nd Jan 03
Backups...
 
 
1318 somedude (Pkeod) 27th Jun 03
How to make a level editor...
 
 
6912 Dan Cook 2nd Jan 02
Deeper Purposes
 
 
1868 Muggus 17th Aug 02
Making the most out of your screensaver
 
 
1887 ChrisB 2nd Jan 03
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