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Pov Air Hockey
Author: joelr_2000 Submitted: 11th March, 2006 Favourites:0
Genre: Sport Downloads: 60
Rated:


Edited By joelr_2000 on 12/03/2006

joelr_2000 is back for one last game, the first since 'Sonic in Ghetto Island Demo', which created so much controversy, having been deleted and re-uploaded 3 times.

Pov Air Hockey provides the user with goal to goal action involving multiple options, 'First To', 'Timed' matches or the 'Crazy Puks' mode which gives the user high scores motivation.

A simple yet entertaining piece which will see joelr_2000 off from the world of game making forever.

Thanks for the good times, rude head sends his regards.

Peace

Review This Download



 


http://airhockey.greatnow.com/airhockey.zip (602 kkb )



Posted by David Newton (DavidN) 12th March, 2006

Just a note to say that this is one of those bizarre providers for which the screenshot(s) don't work unless you click on them first.
 
Posted by 12th March, 2006


Also that "Hot CLicking" Doesnt work for his host so dont bother trying the link copy and paste it.
 
Posted by Ski 12th March, 2006

NOT BAD! some of the programming seems dodgey, I like it because i made an air hockey game AGES ago, theyre quick and easy to make and damn i love air hockey!
 
Posted by 12th March, 2006

Im sorry but its quite screwey expecially the puck hitting your hitter thing. it llmost always makes the puck head towards your goal...
 
Posted by 12th March, 2006

Oh yeh don't install things under the windows folder put it in the program files....
 
Posted by noOPE 12th March, 2006

looks neato

it'll take a little math and quite a few events but to make a good puckhittin thing code the direction according to where the puck's x is in terms of the paddles x when it collides. then use the y to tell it if it should go forward or back ward. so if the y is greater it goes towards your own goal if its smaller it goes towards the enemies goal.
 
Posted by joelr_2000 12th March, 2006

i dnt understand that legendkpr, but thanks anyway. 2 make it easier jst let the puk hit the hitter, wifout moving the hitter at all.
Can u explain that to me in more detail legendkpr just so i can make it better.
Thanks for your comments
 
Posted by Teapot 13th March, 2006

Not bad at all, someone should delete that review. All in it needs is a bit tidier presentation and better hit mechanics. I think I might make my own air hockey game now
 
Posted by joelr_2000 13th March, 2006

Someone explain to me in detail how to make it have better hitting mechanics, so i can fix it up and resubmit it.
 
Posted by 13th March, 2006

I don't know if it'd be possible with your current system, you might have to code pixel-perfect collision and stuff... If the paddles and puck both use default movement... I dunno, you could try this:

paddle collides with puck
+puck flag is off
-->puck: look at (0,0) from paddle
-->puck: set direction to direction(puck)+16
-->puck: set flag on

puck flag is on
+NEGATE: puck is overlapping paddle
-->puck: set flag off
 
Posted by joelr_2000 14th March, 2006

i attempted that not sure if i did it right, but anyway to no avail. if some1 wants to whip up an air hockey engine for me to look at thatll be great coz i ant that smart wif all this atm. im lookin at u phizz
 
Posted by 14th March, 2006

I'm whipping up an air hockey game, but not for you to look at.
 

 



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