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Arnold's Adventure
Author: AndyUK Submitted: 9th April, 2009 Favourites:0
Genre: Platformer Downloads: 375
Rated:


Edited By AndyUK on 7/13/2009

Edited By AndyUK on 5/2/2009

Edited By AndyUK on 4/9/2009

Edited By AndyUK on 4/9/2009

Edited By AndyUK on 4/9/2009

A short 5 level platform game created as a kind of example for my own Console wars competition. It's made for the 8-bit Console and abides by the limitations to a certain extent. However it's a friendly competition that really has no planning or structure, just ideas so far. It really relies on user participation.

Thanks go to Davince and Nastyman for providing some of the music.

You can pick up objects (down) and throw them at enemies (ctrl/fire2) and on the fifth level you can shoot (ctrl/fire2)

Here is a link to the forum topic for anyone that cares to find out more about the competition.

http://www.create-games.com/forum_post.asp?id=247167&show=all

Bug fix for version 1.1
.Fixed level 4 making it much easier to get past
.The final score is actually visible at the end of level 5

Review This Download



   


http://andyuk.tengudev.com/Games/Arnolds_adventure_1.1.zip (586.75 kkb )



Posted by Ski 9th April, 2009

Is he supposed to be able to walk backwards when I hold both left and right key? I had no luck at picking anything up (the barrels?) Stood next to them and tried down and ctrl, stood on top of them and tried it, no luck, he just ducked.

Also found the music had a nice melody, but got repeatative after the first two minutes.
 
Posted by Ski 9th April, 2009

Oh right, I had to pick up some other thing... what is it? It wasnt made very obvious considering the barrels were the only items I noticed that moved around when I walked into them. And when he finally threw something his arm is now constantly raised in the air?

Image
Comment edited by -Adam- on 4/9/2009
 
Posted by UrbanMonk 9th April, 2009
Rated :

Awesome game
 
Posted by UrbanMonk 9th April, 2009
Rated :

Forgot to rate, I really liked the graphics done in old style on purpose. It was a little smooth to be running on an older system though.
 
Posted by AndyUK 9th April, 2009

Oops i wrote the controls wrong, Pick up objects by just pressing down.
I thought i had fixed the holding animation bug. I guess not, lol.

I agree with what you say about the music, i'm still a newb at tracking so my songs are really short. Although Davince and Nastyman made one or two for me.

and that first object is supposed to be a paint pot...
 
Posted by Spitznagl 9th April, 2009
Rated :

That's a great one! It's really hard, but I'll beat it, no matter how many tries I need. Continues would have been nice though.
 
Posted by DaVince 9th April, 2009
Rated :

Nice game. There are a few bugs or things here and there that could have been improved though...

- The barrel near the exit of level 1 acts odd. Push it to the right and it won't fall off the ledge... I do understand if this is intended behaviour, but instead it moves back to the left and then the platform above it.
- Could have added sound effects using Sfxr or something. It's so quiet...
- The music doesn't loop properly, but this is probably a problem with MMF, not the game.
- Title screen is kind of bad, just like you told me... I think black as the bg might have worked better.
- No game over theme playing during game over, but there's a kwik death file in the music folder...
- EDIT: he drops through floors that have other non-passable platforms above them.

The low-res graphics were great and authentic and the level design was good overall. I'm keeping this one.


Also, awesome music lolol
Comment edited by DaVince on 4/9/2009
 
Posted by AndyUK 9th April, 2009

The Kwik death music is a misleading name. It's not supposed to be used for a Game over.

Thanks for the comments everyone.
 
Posted by DaVince 9th April, 2009
Rated :

"Oh right, I had to pick up some other thing... what is it?"

It's a red block. Not too uncommon an item for old games.
 
Posted by AndyUK 9th April, 2009

Red block? It's a Brick!
 
Posted by DaVince 9th April, 2009
Rated :

Same difference!
 
Posted by Peblo 10th April, 2009

Easily the best game on TDC, good entry for the competition.

I might enter now...
 
Posted by Dr. James MD 19th April, 2009
Rated :

I played through to the 3rd level, died and on the first level I was holding the gold plant pot.

It's rather smart this. Got a real classic feel to it. And that 3rd level was brilliant! Had a strong Turrican vibe to it.
 
Posted by erghhhhx 2nd May, 2009
Rated :

The game itself is decent, but feels a lil' unpolished.

The graphics are amazing though.
 
Posted by AndyUK 2nd May, 2009

Yeah it's not polished at all. I guess i get too eager to release my games and don't playtest enough. Thats why Ive just updated to version 1.1 to fix some stupid bugs i should have spotted earlier.
 
Posted by alastair john jack 21st September, 2009

I just played this game! Didn't really understand it though
 

 



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