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Gold Rusher
Author: Knudde (Shab) Submitted: 2nd May, 2013 Favourites:0
Genre: Arcade Downloads: 50
Rated:


Edited By Knudde (Shab) on 5/2/2013

Edited By Knudde (Shab) on 5/2/2013

This was a game I made in about 6 days around a 50 total / 10 hour a day job trying to beat apples deadline for non 16:9 optimized games. I did it, and it's submitted and it may be in the app store at some point, but it will likely get rejected and then never appear in the app store because I'm not going to bother fixing it.

Anyway, it's kind of like Zone Runner; that is to say, it's almost exactly like Zone Runner, but creatively bankrupt. 20 levels split into 4 worlds of 5 each. The levels are easy on the keyboard, but kind of hard on an iPhone.

Music by teknoaxe http://teknoaxe.com/

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http://www.create-games.com/uploads/Shab/GoldRusher.zip (9.79 mkb )



Posted by Indago 3rd May, 2013
Rated :

This is pretty decent. The graphics are nice, crisp, clear, and colorful. I enjoyed playing it.
 
Posted by Knudde (Shab) 3rd May, 2013

Thank you, I'm gad you enjoyed it. How long did it take you to beat?
 
Posted by s-m-r 6th May, 2013
Rated :

I have no iOS devices, but I still wanted to give this one a go. I love the old-skool touches: floating through platforms when overlapping; not moving with horizontal-scrolling platforms; instant warping to the next level...I worked my way through the first world, and will keep going until I beat it.

Nice work, Shab!
 
Posted by Knudde (Shab) 7th May, 2013

And shockingly enough, it got approved for the App Store!
 
Posted by nim 7th May, 2013

Good to see new games from you Shab. Well done for finishing it despite all of your other commitments.

I quite enjoyed the challenge and pace of the game. Eventually gave up at level 4-3 (I think - the one with all the little guys walking around)
 
Posted by Knudde (Shab) 7th May, 2013

Being a family man eats into game dev time like you wouldn't believe! It was nice just making a short little game. Had a lot of fun doing it too!
 
Posted by nim 7th May, 2013

Oh, I would believe. Image I'm in the same situation. I've been chipping away at my games at about 10 minutes a day.
<br />

ETA: Thanks for releasing the exe as well.

<br />
Congratulations on getting onto the App Store, too!
Comment edited by nim on 5/8/2013
 
Posted by s-m-r 16th May, 2013
Rated :

Whew...I met my match on the third purple level. the timing required is brutal, and although I can see it happening in my head, it's beyond my mere physical capabilities.

Again: nice work, Shab!
 
Posted by Knudde (Shab) 18th May, 2013

A hint, when that level starts, immediately run to the spring then jump. Otherwise you have to wait forever.
 
Posted by AndyUK 31st May, 2013
Rated :

Good Job Shab, nice little game you got there.

I did notice you can easily get stuck inside moving platforms if they move into the side of the player. You don't get stuck forever but it does look like sloppy coding when that happens.

You have the iOS exporter? Do you also have the Android exporter? I got the Android exporter but ive only been experimenting with it so far. Slowdown is a problem!
 

 



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