I said december because people wanted a deadline. But in all honesty it doesn't matter if you want to start something now and go past that deadline. There aren't any cash prizes on offer or anything.
I'm not likely to finish my example game in 8 days either.
Had I not been working so hard on one of my previous projects, I would definitely have jumped into this...
Now that it's done and my schedule's a bit more open, maybe I can do a few levels-worth of my latest project in this style and have something to submit in early-ish December. My regular style is pretty much along these same lines anyway.
"An FPS where you ride horses with space people but you keep jumping forward in time."
Here's some screens. It started as a platformer but I changed it after finding that a bomberman style game would work better. You play as three super heroes trying to escape a labyrinth, each with specific powers- swapping between them with power ups
... Rhinoman, Wilderbeast and The Mole...
Won't be finished or playable for a couple of weeks...
A proper deadline would be ideal - honestly, i took my foot right off the gas when i found out the deadline went from being December to a rather woolly "sometime in the month of December"... then Christmas approached and i didn't have time to work on it at all this month! Also, it was running rather close to the Christmas Compo too, which i would imagine didn't help!
Still, i hope this one doesn't die - guess i'll have to get cracking on it again!