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nim



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  17/05/2002
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22nd November, 2010 at 16:31:26 -


Originally Posted by GamesterXIII
Anyway, the level is linear



I agree! By definition any level that scrolls from left to right is linear. No one can argue with you there!
Just to clarify, that's not what you said before, and it was your comment "about as linear as a level can get" that I was arguing.

(By the way, if you play the first game there's a boss that very closely based on Donkey Kong. Featuring bosses from other games is nothing new for Hatman. It's one of the relatively few games that is worth downloading here so if you don't download much here, I recommend it )

 
//

GamesterXIII



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  04/12/2008
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I am an April Fool
22nd November, 2010 at 16:33:59 -

Yeah I know, I actually liked the hat engine, but never played much more than that. I think I played an early hatman or hatman 2 or something and didn't like it though. Felt like a door/key game, but with switches instead.

 
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Bibin

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23rd November, 2010 at 01:43:21 -


Originally Posted by nim

Originally Posted by GamesterXIII
The boss fight is ripped straight from sonic games



I didn't know that. Interesting, thanks If you can remember where the boss is in Sonic 2, could you point me to a video? Just out of interest, what are the other three Sonic references?


Originally Posted by GamesterXIII
As for the level design . . . I don't see how you can rate the level design properly without seeing more of the game.



I was talking about the first game. http://create-games.com/download.asp?id=7389

But I also disagree that the video above is "about as linear as a level can get". Perhaps you'll think it's negligible but I enjoyed the simple navigation problems to find treasure and the use of the floor switches to open doors in Hatman. I know we're not seeing earth-shattering innovation but there's certainly a lot of room for a level to be more linear than that.



Wow, calm down children!

It's quite similar to the boss he's referring to - I believe it's from Wing Fortress - but that boss involved simply dodging a laser while jumping up to attack the laser on moving platforms.

Sonic 3&K has a similar one in Flying Battery Zone where you just dodge a laser, which shoots the ship and destroys it regardless - no element of jamming up some sort of mirror and convincing it to shoot at you into its own supports.

Inspired, sure, but I wouldn't go so far as to say it's lifted or ripped.

The first level is going to be pretty linear :/ If you want to get all the secrets anyway, you'll have to be doing a lot more going back than I did.


Also, yes, there was a different HatMan 2 alpha I started making but it wasn't fun at all so I stopped and started over to try to capture the feel of the first.

 
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GamesterXIII



Registered
  04/12/2008
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I am an April Fool
23rd November, 2010 at 14:10:06 -

"The first level is going to be pretty linear :/ ."

Which was my point and the reason I said the game shouldn't be based off of that level alone.

 
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The Chris Street

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Unspeakably Lazy Admin

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  14/05/2002
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  48487

Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
23rd November, 2010 at 15:45:38 -

Exactly one month to go, fellas

 
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Marko

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  08/05/2008
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23rd November, 2010 at 19:55:10 -

What date is Christmas on this year??

 
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Søren Jensen



Registered
  10/11/2010
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  20
25th November, 2010 at 05:35:38 -

hehe, thats gold marko

 
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Strife

Administrator
Der Dairy Crick

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  21/11/2002
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  2305

VIP MemberGOTW AWARD! -Astro Dude - part 1 GOTM JULY - 2009 - 3RD PLACE!It's-a me, Mario!Has Donated, Thank You!I donated an open source project
25th November, 2010 at 14:00:33 -

I've been keeping things hidden on my end because I haven't really decided whether or not I want to participate. Today I decided that I might as well keep going. That prize money is very tempting considering my current living conditions.

Anyway, here's a peek:

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Because I don't have the time to make it a full-fledged adventure, I'm going to settle with making two or three open-ended levels with multiple goals in them, a la Super Mario 64.

 

The Chris Street

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25th November, 2010 at 14:13:32 -

I want to learn how to sprite like you guys.

These games look fantastic so far, keep them coming

 
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Marko

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Has Donated, Thank You!Game of the Week WinnerVIP Member360 OwnerDos Rules!Happy FellahCrazy EvilI am an April FoolGingerbread House
25th November, 2010 at 17:50:51 -

Absolutely stunning, Strife!

 
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Subliminal Dreams. . ., daily gaming news and the home of Mooneyman Studios!
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OMC

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  21/05/2007
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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
26th November, 2010 at 02:45:26 -

What's with all these good looking projects? O_o And successful compos?

 

  		
  		

Neuro

Ludologist

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  29/10/2006
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Game of the Week WinnerVIP MemberI'm on a BoatPokemon Ball!
26th November, 2010 at 23:11:16 -

Looks like I may not be able to get my game finished for this, got a project that needs to be done by January (contract! :S). Shame, because I really want to get this Christmas game done! I think I'll get it done anyway and release it even if it's after Christmas, because so far I'm pretty proud of how it's going. I could also adapt it to be non-Christmas themed, since I don't have many set graphics in there.

I really wanted a shot at that cash, too...

 
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Bibin

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  01/07/2005
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Silver Cup WinnerGOTW Winner!Has Donated, Thank You!VIP Member
28th November, 2010 at 18:08:44 -

Now that I finished my senior year project super early, I can work more on this!

In the meantime, play with http://mikejmoffitt.com/jsmario !

 
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GamesterXIII



Registered
  04/12/2008
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  1110

I am an April Fool
29th November, 2010 at 16:44:34 -

Does your senior project have to be something you have supposedly never done before? lol

T

Edited by GamesterXIII

 
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Eternal Man [EE]

Pitied the FOO

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Game of the Week WinnerHero of TimeLOL SignI am an April Fool
29th November, 2010 at 17:21:46 -


Originally Posted by GamesterXIII
Does your senior project have to be something you have supposedly never done before? lol

T



What's so "lol" with that? O_o

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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