The Daily Click ::. Forums ::. General Chat ::. Whats the deal with the global event editor?
 

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-Liam-

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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
29th March, 2015 at 29/03/2015 16:41:12 -

I've never used the Global Events Editor, as right from the beginning people told me it's bad news. I'm not actually sure how to even access it, but one of the biggest criticisms I hear of MMF is that you have to copy/paste events across frames which can be very cumbersome.

But if there's a global events editor, then surely that negates the problem. I'd imagine you can enable/disable it? Is it really that bad?

 
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Dr James 2



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  17/02/2015 13:10:14
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30th March, 2015 at 30/03/2015 02:46:32 -

You get conflicts between objects, and you can't use qualifiers either. It's not great but if you use it right it can be useful.

I usually put my controller code, saving routine, graphic extension code and other global value stuff in there.

 
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-Liam-

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  06/12/2008
Points
  556

Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
30th March, 2015 at 30/03/2015 10:19:04 -

I always figured it'd be good for storing events like those... I should look into using it a bit more. Thanks!

 
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