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New Project: Wake
News posted 16th January, 2010 by OMC  
The fine folk(s) at Boss Baddie, meaning Dr. James (MD) and Mr. Pineapple (PhD), have posted a new project devlog for their latest non-Tormishire project, Wake.

"Wake is the short story of an engineer trapped on a sinking ship. His goal is to break out of the highest point of the ship and reach safety whilst avoiding fires, bullets and worst of all - water. The game supports an online highscore table as many events are taken into account to create a score. The full game also has full Xbox 360 controller support, 18 achievements, 3 difficulty settings. It uses a heavily modified Tormishire engine and took 6 months to make."

Head over to the project page to get a good look at some screenshots and a link to a stunning effects teaser.




Posted by W3R3W00F 16th January, 2010

Shiny...

Looks great in picture, should look great in motion!
 
Posted by alastair john jack 16th January, 2010

Thanks for posting things on the front page old man!
 
Posted by Xhunterko 16th January, 2010

Either submit this to Tigsource and Bytejacker or I'll do it for you. You have been warned sirs!
Comment edited by Xhunterko on 1/16/2010
 
Posted by RenatoDep 16th January, 2010

This looks HOT!
 
Posted by AndyUK 16th January, 2010

You might want to mention that fact the game costs money too.
 
Posted by Introversity 16th January, 2010

Oh my god it's so cute!
 
Posted by alastair john jack 16th January, 2010

You might want to mention the fact that they're figuring out where to put the credits screen too.
 
Posted by Ski 16th January, 2010

It looks just like Tormishire?
 
Posted by W3R3W00F 16th January, 2010

Gee... wonder why. _
 
Posted by Jon Lambert 16th January, 2010

http://tigsource.com/articles/2010/01/16/wake
 
Posted by Dr. James MD 16th January, 2010

Cheers Jon, and oh my Adamski sounds like a bitter one
Comment edited by Dr. James MD on 1/16/2010
 
Posted by MrPineapple 16th January, 2010

i find the sheer amount of james hating pretty funny myself
 
Posted by Xhunterko 16th January, 2010

I wonder why mrpineapple, I wonder why... '.'
<br />
Image

Now what happened to Hadal?
Comment edited by Xhunterko on 1/16/2010
 
Posted by Dr. James MD 16th January, 2010

This is it! Hadal was just a placeholder till I got a better name. Almost all the definitions for Wake apply to this game. It took some mind whirings I can tell you!
 
Posted by Xhunterko 17th January, 2010

Oh, okay, thanks for clearing that up! Sorry to see you getting ruffed up over at Tigsource bro. Though they have and can be a lot more vicious. Trust me I've seen it.
 
Posted by Muz 18th January, 2010

Heh, the critics on TIGS are just the typical ones. Ah, I haven't seen the old klik community in a while.

Anyway, hurry up and finish this, James
 
Posted by Marko 18th January, 2010

Just logged in again after about a million years - just been reading about this and all i can say is "what a smashing looking game" and to the personal criticism of James, "what a load of crap!"

Can't wait for the finished product, it looks like it has atmosphere by the bucket-full judging by the screenies
 


 



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