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Project: Hasslevania 2: This Space for Rent
Project Started: 12th August, 2009 Last Update: 20th September, 2014
Project Owner: Del Duio Project Members:
Project Type: Adventure Game Project Progress:
More Info: http://dxfgames.com Faves: 19

For the love of Propagnus Prime!
Posted 16th Aug 14, by Del Duio  
Hi again guys, looks like today is "computer day" where I go to the ends of the Earth updating everything under the sun in one fell swoop.

And so this would also warrant some more information on H2's progress. And the progress has been really great, actually. As of this writing, I am smack in the middle of working on the 10th boss fight out of a planned 11. There are 3 major areas on the final planet Propagnus Prime and after this boss one of those will be in the can.

To recap for those interested:

All weapons, armor, and power-ups have been placed.
9 / 11 bosses are complete, with #10 in the works currently.
2 of the 3 planets are complete, with #3 in the works currently.
All of the side areas are complete, which includes The 90 degree castle, The WTF Zone, and the asteroid belts.
There's been some graphical improvements as well which I'm quite happy with.

I am anticipating a release PERHAPS within the next 6-8 months or so. I know this sucks as it's been a work in progress since 2007 but I have to also do a bazillion voiceovers and then get the sucker copywritten which takes a while too.

But it's coming, and hey just to finish this thing is gonna' be great!

Posted by UrbanMonk 18th August, 2014

Wow 7 years so far.

Great work! Can't wait to finally play it!
 
Posted by Hempuli 21st August, 2014

I really didn't expect updates. Congratulations for making it this far! Going to get this the second it comes out
 
Posted by Del Duio 24th August, 2014

Thanks guys!!

Yes, it's cool to see an end of some sort, it makes it feel like anything else I do is closing the gap to the finish line now instead of just more work and oh maybe this will be out in 2050 lol.

I have the 10th boss completed, so next up is to work on area 2/3 for the final planet.

NOTE: I am noticing that H2 which runs perfectly on my gaming computer (WinXP) runs a lot slower on my laptop which is Windows 8 though, and the laptop has loads more processing power which is very strange. Any idea why that might be, guys?
 
Posted by Fanotherpg 2nd September, 2014

Del Duio I will be free for resting from November.

Also why there is no Necropolis Rising on your new website ?
 
Posted by Del Duio 7th September, 2014

I didn't put that and some other games that I felt weren't as good as the newer ones. The collision detection on Necropolis Rising was pretty bad as I didn't really know how to do it better back then. If I ever go back and fix it (I don't think that I will though) I'd maybe add it to the website at a future time.

I fixed the speed issue with H2. I just have to compile it using HWA 3D8 instead of Standard. Standard compiles have slowdown issues with newer O/S's I guess. The one drawback doing it this way is all the collisions with active pictures are now pixel-perfect, and this threw a lot of room transitions off for me from before. I had to change some stuff but it's coming along.
 


 



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