2003, John Conner, a loner living off the grid in Los Angeles, and his future partner Katherine Brewster have been targetted for Termination by a near-invincible cy-borg from the future, the T-X! But there is hope; another Terminator has been re-programmed and sent to protect Conner and Brewster.
That Terminator is you!
Play the long-overdue arcade game based on 2003's smash-hit bockbuster sequel, Terminator 3: Rise of the Machines!
....where the T-1000 is freezing in the liquid Nitrogen? And as he's walking through it he's getting slower and slower as he gets more and more stuck to the ground?
Well this is how progress on this game has gone for me!
To be honest the game file size is enormous at such an early stage and i don't want to continue with the current build as i don't think anyone would download it. So until i am finished with Space Commander i am putting this firmly on the shelf marked "to come back to".
In the meantime, here is a video i uploaded showing what i had done so far for the intro screen, as well as part of what was a work-in-progress of the future stage. The game shows some basic enemies, such as air HK's flying both towards and across the screen, T-800 endoskeletons walking across the screen in the middle-ground and close-up endoskeletons in the foreground. In a more final build, there was to be more endoskeletons further away in the middle-ground, as well as new enemies not featured in any film.
Due to a lack of interest on my part i have decided to cease work on Terminator 3: The Arcade Game. Actually, that is a big hairy lie - i have been busying away on this bad-boy bit-by-bit (disrupted slightly by FarCry 2 that i received for Christmas!) over the latter part of 2008.
Using many photographs taken of the T-800 model i received through the post, i put together some walking animation. Carefully moving the model bit by bit, many frames of animation were photographed and care was taken in lighting the model. However when i pieced it all together and cleaned each picture up i realised how awful it was; 'stop-go' animation does not work unless you're using plasticine models! The movement appeared clunky and clumsy, think Goro from Mortal Kombat 1 done by Stevie Wonder!
The whole thing was scrapped, slowing me down considerably as i started again. The second attempt was much, much better, with more animation frames and considerably smoother movement. I'm looking forward to showing this off when it finally all comes together!
Below is a still from one of the new frames of animation, complete with some initial shading and lighting effects on the eyes. Hope you like!
I just had to show off the first in-game pic of Terminator 3: The Arcade Game - feast your eyes on this bad-boy, a close-up T-800 being shot and recoiling from the blast! Effects shown in-screen here include the gun flame from the weapon of player 1 (or "Terminator One", as is known in the game!), whilst upon being hit the T-800 is not only blown back slightly but it also flashes white to give a more visual indication of being shot. This also helps create a more arcade-like feel to the game.
Note that this is just a work-in-progress picture of the game and does not represent the quality of the finished version.
Just a quick update to let you all know that the game mechanics for the opening level are coming along very nicely indeed. The engine runs very smoothly and the graphics look extra sharp. Features of note include:
o The air Hunter Killers have been created and look exceptionally cool, especially when firing at the player!
o This week good old Royal Mail delivered my T-800 endoskeleton model that i will be rendering in the game. It looks seriously wicked and will hopefully look fantastic in-game!
o The theme music has been added to the title screens and it adds to the authenticity of the Terminator experience, as well as just sounding amazing!
Can't wait to show more of the (when i've got something more showable, that is!)