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Project: Sam The Slug
Project Started: 7th November, 2002 Last Update: 7th November, 2002
Project Owner: The Chris Street Project Members:
Project Type: Puzzle Project Progress:

Project Overview  
This game is quite as original as it can possibly be. The best way to describe it is as a cross between Crop Crusader and Snake. But it's so much more than that.

The objective of the game is, as Sam The Slug, to collect all of the carrots populating each level. Simple, eh? Oh no.

As you may know, slugs when they move leave a smeary mess on the ground. Sam does the same, but his smear is solid, and he never stops smearing. This means that it stops him from moving around, and if he gets trapped between four walls of..smear, he dies as the sun heats up and Sam The Slug shrivels up into nothingness.

There will be large scrolling levels, and the smear stays in the same place, meaning you have to plan forward to complete the game. But you can only see a small area! To counter this, you are always followed by...yes, a hovering video camera. You activate it by hitting space, and you can scroll around the large levels, just planning your route. Each level is fairly difficult.

In addition to this, there is a time limit! Collecting the carrots earns you a few seconds extra time. With the camera mode on, the timer pauses to make the game fair. And in later levels there will be Blood Slugs out to get you. It's quite possibly one of the most original games concieved in klik, and hopefully will be out for Christmas.

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