I haven't updated in a few weeks, doesn't mean I'm dead though. Haven't been working on the game as much as I'd have liked, but I've been tinkering around with things all for the greater good.
Added in the usual screen shake code, so now the screen judders briefly when Spud takes damage, when temple doors slam shut, when boulders/blocks fall etc.
Now there's rain in-game too. At random points the sky will fade to a bluey-grey (except at night of course), starting off with a few spots then turning into a rain shower. Some NPCs will react to the weather change by using an umbrella or moving to shelter.
There's been more work done (dialogue, screen titles, fixes etc) but nothing worth writing about.