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Review: Unknown Game 2384
Author: Ian M. Phoenix
Added: 15/05/2003
Overall:
Average:7/10

PRESENTATION - 6/10

The game's menu isn't all that great or deatiled, but it works, and there is a small objectives screen before each level which is nice.

The non resolution-changing game window size is annoying however.

SOUND/MUSIC - 6/10

The sounds were mostly TGF library ones, and the music is quite average so I don't even remember it. It doesnt stand out as being good or bad, so it works.

GRAPHICS - 7/10

The characters in the game are simple but likable, and the backgrounds look like alot of time went into them, the weapons all look pretty unique from eachother, so the graphics work well and are in Jonathan Smeby's neat style.

GAMEPLAY - 8/10

Very unique, instead of level-spanning gameplay like all other games have, Mad Santa's missions are all set in the same mall, with different objectives you must complete to go to the next mission. The game has many weapons to use, but there are only about 2-3 enemies to fight so there isn't too much of a skill-based challenge.

However this game has a neat little charm to it, adding sort of a free-roaming feel to it.

REPLAYABILITY - 5/10

Hmm, not so good. Since the entire game is set in a single mall, there isn't a whole lot to do even with all the features in the game. After a few missions you might just quit, but for those who play and play this game, there isn't a whole lot to do after a while either.

OVERALL - 7/10

Although this game has alot going for it, the lack of replayability and variety hinders it from being really sucessful. A fun game to play nonetheless.

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