Santa Hanta
CREATED BY: Claudius Bartmuß
DOWNLOAD: HERE!


Santa Hanta is a crazy xmas-snowball shooting game. The player moves through a scrolling level and tries to hit Santas with highspeed snowballs, before they reach the houses of a little village and...go in.


Judging - Chris

GRAPHICS: 18/20
GAMEPLAY: 21/30
PROGRAMMING: 16/20
CHRISTMASSINESS: 27/30
TOTAL: 82/100


Judging - David Newton

GRAPHICS: 20/20
GAMEPLAY: 20/30
PROGRAMMING: 20/20
CHRISTMASSINESS: 26/30
TOTAL: 86/100


Judging - Shab

GRAPHICS: 20/20
GAMEPLAY: 5/30
PROGRAMMING: 10/20
CHRISTMASSINESS: 10/30
TOTAL: 45/100


Judging - Andi Smith

GRAPHICS: 18/20
GAMEPLAY: 14/30
PROGRAMMING: 16/20
CHRISTMASSINESS: 9/30
TOTAL: 57/100


Judging - Assault Andy

GRAPHICS: 20/20
GAMEPLAY: 19/30
PROGRAMMING: 20/20
CHRISTMASSINESS: 24/30
TOTAL: 83/100


Overall: 353/500

CHRIS: A very professional, polished product, this, that wouldn't have looked out of place in the commercial market a few years ago. Santa Hanta is not a deep game by any means; simply throw snowballs at Santa (and polar bears), within the allotted time limit and try and get the highest score. It sounds simple and in more ways than one, it is. However, the excecution of this is brilliant; the sense of scale is wonderful, as you can throw snowballs into the distance (and see them explode). Graphically and in the realms of Christmassiness this is a masterpeice, with thick chunky characters and a lot of Christmas trees. The presentation overall is great. The only issue I have with the game is that it's a high-score-em-up, and throwing snowballs gets repetitive fast. But overall, a well programmed, attractive fun game.

DAVID NEWTON: I'm not really sure what meaning lies behind the title of this game, but still. It seems very inspired by the Moorhühn series of games that's inexplicably popular in Germany - that is, it's a game where you have to scroll from side to side and shoot things. In this case, keeping with the Christmas theme, you have to protect houses from Santas for some reason. Shooting is done with the left mouse button, reloading with the right, and that's about it. What's worthy of mention are the graphics and overall style of the game - it feels very polished all round, with a hand-drawn cartoonish style throughout. The game itself can be rather repetitive, but otherwise it's all very professional. I would also like to mention that the gigantic polar bear coming in from the bottom of the screen scared the life out of me. Thanks for that.

SHAB: Damn, this honestly looks and plays like a flash game. While not the deepest game by any means, the fantastic cartoon style graphics score some much needed points.

ANDI SMITH: The best presented game of the bunch, Santa Hanta looked like a cartoon (dare I say it - Flash-like). The Santa shoot 'em up was quite entertaining, although a few fresh ideas later on in the game couldn't really save the lastability of the game and I wouldn't play this game over and over. It was good fun however, and a great example of how to make a well presented game in MMF!

ASSAULT ANDY: This was such a professionally created game. The graphics, the menus, everything, were all nicely placed and done. The first thing that came to mind when I started to play was "Moorhuhn". It was a cool arcade game to play, and I think I got RSI =P. It REALLY needed the ability to let the player use the left and right keyboard keys to scroll the screen left and right instead of using the mouse, but none the less it was fun! A few more levels would have been good aswell, as I felt the game was a bit short.

While Clickteam are supplying the main prize, they do not endorse or sponsor this event and thus cannot be held responsible for any mishaps, if any, that may take during this competition. Products that are late for this competition will be null and void. The judges for the competition are Chris Street, David Newton, Knudde (Shab), Andi Smith and Assault Andy. If you enter the competition and finish the product before the deadline, you may release it whereever you wish to, but it will not be accepted at The Daily Click until after ALL the judging has taken place and the results posted on both this mini-site and the main pages of The Daily Click. Neither us or Clickteam will be held accountable in the case of any prize lost in the post. All judging is fair and unbiased. Attempts to bribe the judges will result in a painful slap to the face. Judging will take as long as it takes, and the results will be announced over at TDC as soon as possible.