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Diefox

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4th May, 2005 at 17:26:22 -

how do i make decents pauses im MMF aplications?

like in Eternal daughter, where a window pops in front os applicatin makin git losinh its focus and making the game stops, as the aplication window is not focused.
is there an extension to make window pops?


 
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Broomie

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4th May, 2005 at 17:44:48 -

There's an extension somewhere. Ask, Mr Branch.

 
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ChrisB

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4th May, 2005 at 17:49:50 -

There's an extension somewhere. Ask, Mr Branch.




Oh, er... use the Sub-Application object with 'Modal' ticked. You need MMF for that.

 
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Zi-Xiao



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4th May, 2005 at 18:17:08 -

I just have a master object and on all events where objects are moved or animated i just make sure the master object has its flag 0 set to ON. I also have two other conditions that say if flag is off (unpaused) restore/play animation for all objects with animation, and if the flag is on (paused) all objects with animation. You may wanna use fast loop if u have lots of objects...

Or you could use the subap extension

 
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AndyUK

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4th May, 2005 at 19:02:12 -

There is an object called, "Time x object". Try that

 
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