Im trying to deal with 360 degree bullets for the first time and I dont seem to be grasping it correctly. I understand using cos and sin in moving the object (its x and y vectors for its speed) but I dont know how to control the angle it shoots out at...
I've been trying to make a small little practice app where theres an object in the middle of the screen that shoots out the bullets, and you press left and right to adjust the angle, and up and down to adjust the speed. I really dont know whats going on, the lower the speed of the bullet, the more it goes crazy. I'll only get like 5 directions, then by increasing the speed I get more.... but I want to move the bullet slowly...
I've looked at every 360 degree bullet application I could find, and I cant figure it out. =/
Maybe I'm close but I'm too stupid to figure it out o_o
(I just figured theres no point in making a new thread about this...)
Alright forget that. I guess if I just use the angle calculator I can do exactly what I wanted to... =X