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Message
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Windybeard Games
Registered 14/04/2005
Points 219
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6th March, 2006 at 02:40:59 -
Im making a game and im thinking of changing the control system from keyboard to mouse. Ive so far got the character to move toward and invisible marker that drops where the mouse is clicked. Im having a nightmare with collision.
Please can anyone give me a quick example/code/sudo of how i should go about making a mouse control system like Diablo/Sacred! thx (im not bothered about path finding too much)
Thx alot.
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Zi-Xiao
Registered 29/07/2002
Points 537
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6th March, 2006 at 10:06:52 -
On the contrary, path finding is exactly what you need to be bothered with. There's an algorith called A* or something like that... It works well and supposedly works with MMF if you can get fast loops to cooperate.
So far, I've yet to see a pathfinding system in klik even close to the shabby one in Diablo. Good luck.
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Windybeard Games
Registered 14/04/2005
Points 219
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6th March, 2006 at 13:12:49 -
damn!
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Johan Hargne (Wartagon) Lover Of Circys
Registered 15/06/2003
Points 1289
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6th March, 2006 at 13:15:11 -
Diablo's movement system isn't shabby
Music Composer.
http://johan.hargne.se
Crobasoft
www.crobasoft.com
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
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6th March, 2006 at 15:58:59 -
Hm, the pathfinding in Andurean was pretty good... You might want to contact Tiles/Reiner about that.
Old member (~2004-2007).
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
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6th March, 2006 at 17:00:57 -
Arunderan?
Uh... What? I SAID ANDUREAN ALL THE TIME AND THEN I FIND OUT IT'S ARUNDERAN?!
Old member (~2004-2007).
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Windybeard Games
Registered 14/04/2005
Points 219
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6th March, 2006 at 19:18:01 -
thx
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