Posted By
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Message
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lembi2001
Registered 01/04/2005
Points 608
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24th May, 2006 at 19:10:10 -
I am having a little problem with my current game "The Box" ( http://www2.create-games.com/preview.asp?id=2562 ) - shameless plug .
I am trying to place the boxes at random with the values inside placed at random. I am however having a little problem doing this. I own both MMF and TGF so i will be able to do it in either if someone tells me how i do it. Please help!?!?!?!?!?!?!?!
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Matt Boothman The Nissan Micra of forum members
Registered 20/09/2002
Points 109
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24th May, 2006 at 19:15:03 -
+ Create Object (outside of play area)
+ Set X Pos to (Random (Frame Width))
+ Set Y Pos to (Random (Frame Height))
You might want to create a buffer zone as well, which is discussed in this article: http://www2.create-games.com/article.asp?id=1633
http://soundcloud.com/normbo - Listen to my music.
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lembi2001
Registered 01/04/2005
Points 608
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24th May, 2006 at 19:35:05 -
cheers for the quick response but i want all the objects to be placed in certain positions but randomly. For instance the game is using 22 boxes split up into 2 groups of eleven on each side of the screen.
I will try to demonstrate.
_1_2_3_4_5_ _6_7_8_9_10_
I need to randomly place the boxes like this:
_3_2_6_7_10_ _1_4_5_9_8_
after they have been placed i need to randomly assign a value to them. the values can be 1 through to 22 i can edit this later in tgf or mmf whichever is easiest
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axel Crazy?
Registered 05/02/2005
Points 4766
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24th May, 2006 at 20:04:56 -
I bet you could do it with 'pick an object at random' and some flags and stuff. I might make an example when I get home.
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Matt Boothman The Nissan Micra of forum members
Registered 20/09/2002
Points 109
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24th May, 2006 at 20:51:25 -
Is it Deal or No Deal?
http://soundcloud.com/normbo - Listen to my music.
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lembi2001
Registered 01/04/2005
Points 608
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24th May, 2006 at 23:03:08 -
Yes it is based on deal or no deal
check the link. it has some screenies and an intro but only the mpg version works.
http://www2.create-games.com/preview.asp?id=2562
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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24th May, 2006 at 23:18:07 -
Rather than using 22 different active objects, I'd just use 22 copies of one and then allocate some unique identifying values randomly.
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lembi2001
Registered 01/04/2005
Points 608
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24th May, 2006 at 23:32:14 -
Ive tried that but when i click on one of the boxes all of the buggers open.
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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25th May, 2006 at 09:34:09 -
That just means you need to figure out MMF's object focus.
Like, if
User clicks on Box
---{Open Box]
doesn't work properly (I don't know whether it would or not, I'm just trying to guess what you tried), try:
Always
---Active1: set position to [mouse coords]
---Active1: make invisible
User clicks on Box
+Active1 is overlapping Box
---{Open Box]
Just to trick MMF into picking the right one. There are other ways, of course. I'd probably use something elegant with grid coordinates.
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