Originally Posted by Captain Andyman I'm pretty sure the Nes runs at much lower than 320x240.
Also (despite those being mockups) you're using far too many colours. 48 actually.
You're right Andy.
The NES runs at a 256x224 resolution. It has 4 palettes of 4 colors for the background, all these share the same first color. Each 16x16 tile can use one of those palettes.
There are also 4 palettes of 3 colors each for the sprites. Each sprite can use any of these 3 palettes. If you need more colors on a sprite you can overlay two sprites with different palettes. The Megaman series does this. Note that you can never have more than 8 sprites on the same line!
- Ok, you must admit that was the most creative cussing this site have ever seen -
But the important thing for a click game is the colours really, to get that Nes/Famicom look. You can probably get away with 324x240 screen size though, or you might want to make a fake border.