Now that I think about it, I don't like the idea of a team breaking up to fight each other. It would probably be better if the teams fought in a tournament bracket, and then at the end the winning team either splits top prize or splits up and the members fight each other in one final round.
I'll probably end up making only platformers, although I could make other games. I just like platformers the best. I'm not so great at graphics.
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
29th July, 2008 at 22:33:00 -
Originally Posted by Random Cecil in the event that theres an odd number of teams. why dont you just group up 3 teams against each other. two take a loss and one takes a win. that still leaves only 1 man out if the number of contestants is odd atm.
the only upside to "winner takes all, all others take a loss" is that the tounament will end heck-a lot faster than traditional tournament matchups.
Edited by the Author.
Originally Posted by Peblo You get a new partner at the start of each round. Both team members can continue the game if they'd like.
I'm changing it so that only the top 50% of the teams win, and the bottom 50% lose, or 66%/33%, rounding toward the loss. That way no one is eliminated very quickly at all, and you can take a lower place without any real penalty.
That balances things out a bit more, and would last twice as long at least. What do you guys think?
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
Shoot, i'm away in Poland on a stag do til Monday too - hope this doesn't cause too many problems. Can we extend the first round for 2 weeks or something, just to ease everyone in? I noticed i'm not the only one who'll miss the first few days.... (grovel, grovel)
If it means more people able to enter, I think we ought to extend it if we need to. It shouldn't be that big of a problem, and think about how you'd feel not getting to enter a compo because of a couple days' miss.