Originally Posted by Va1entine its very unstable with moden pc's
It would be like Microsoft giving away windows 98. (Or maybe 95, since TGF is from 1996) Just a bad plan in general from a business perspective.
I also think TDC is fairly nice toward new members nowadays. There's certainly (and will always be) room for improvement but I think it's much better than it used to be. I've been pleasantly surprised with the amount of encouragement and thumbs up from several members toward others recently.
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
28th October, 2009 at 12:02:34 -
I never paid much attention to these posts about the community dying. I guess I never really thought there was a problem. But now since I've been coming to this site for the past 7 years I guess I've seen a change.
In the past there were a lot of "Click Groups" which were made up from users of Clickteam software who all wanted to make games. These were groups such as Blackeyed Software and Fallen Angel Industries (FAIND) just to name the big ones. But besides the big groups, it seemed like every 2nd person was in a click group of some sort all wanting to make games. Now there doesn't seem to be a lot of that going on at all.
So I've got a suggestion:
For everyone of you that loves programming in MMF, find an equally talented artist and make a game. For all those talented artists, post a portfolio of your work and look for a coder to make something with your graphical style.
I invite everyone to spend a week or so with a new friend, making a small game that you can share with the community.
I met Brian (the guy who did the graphics on Faerie Solitaire) through a click group back in 2002. There are plenty of people in this community who share the same interests as you. Go find one!
I totally agree with Andy, I really liked when there were all these 'companies' floating around, and everyone tried to be the best and most productive one. A friendly form of competition!
Plus that it is easier to keep momentum on a project if you aren't the only one responsible for it. When I found out about Klik'n'play I hooked up with my composer friend Joel to form our little group, Eternal Entertainment. He liked to make midi songs and got a perfect place to show them off, and I liked to be a game visionary and so found a perfect outlet! And we have stayed togheter in EE since then, and now when we both are getting quite skilled the quality of our games are really starting to show!
Groups are awesome, and it puts a little extra 'flare' on the indie scene imo.
Bottom line though, it's he** of a lot more fun!
Originally Posted by Eternal Man [EE] Groups are awesome
Indeed. Though lately we've found that large and even some small groups do nothing but clash with its own members and make a lot of noise at each other, if you have a small group of 2-4 you can get some pretty cool stuff done, or at least have fun trying! Sometimes it helps to just have a group name and help each other out rather than try to put everyone on one project.
Originally Posted by Eternal Man [EE] I totally agree with Andy, I really liked when there were all these 'companies' floating around, and everyone tried to be the best and most productive one. A friendly form of competition!
Yeah, there was a time when it was great to be in a group. That was a good time. What happened to those days, and why did everyone seem to grow out of being in a group? I guess people just got too busy and there's a pressure to release things when you're in a group.
I'm part of a group called TDC.
You are all in it with me. Let's make stuff!
But beyond that I just think it's because the initial excitement of creating games so easily is over. What with Construct, Game maker, Fps creator, super game maker tycoon, ect.