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Hagar

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20th August, 2010 at 10:11:34 -

By os earlier I was referring to open source i.e. "open source like linux!" .

The SWF exporter is a download anyway so you dont need shipping - and being in a country where shipping is difficult is no excuse for thieving software.

Do you mean games of nes and snes quality (people forget how hard even a good NES game is ) or actual NES and SNES ROM's? If the latter have fun porting flash (which is closed source) to a what is effectively a 6502 with 2k of RAM.

 
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Jon Lambert

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20th August, 2010 at 13:58:47 -


Originally Posted by ASN95
OK so you all say I'd better buy the stuff, I live in Madagascar where I can't recieve something shipped to me well, and also what I wanted to say by OS is just that I already made a fake os and want to do the same for a Portable media stuff , I made a cool Portable Os and wanna put it on a mp5 , I just wanna have a mouse and availability to move the litle mouse and stuff, also, I am doing paid to click services, and gonna try swf exporter, for the nes or snes, It should work if I made the color to 256 for snes and make a VERY simple stuff, and for the Iphone, MMF3 is coming out with an iphone exporter

The iPhone exporter will be for mmf2, not mmf3. Also, you can now purchase MMF2 and receive it by download as opposed to on disk, and the swf exporter was never on a disc and was always a download.

 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364

The Chris Street

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20th August, 2010 at 14:04:27 -

I've played Hungry Hedgehogs on Francois' iPhone

I might be inclined to upload the convention footage for Clickteams presentation later today or tomorrow... if you're nice

 
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Jon C-B

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20th August, 2010 at 15:08:47 -

I dont understand how making an mmf game into an iphone app would work. How could you control and stuff? Would it be possible to use tilt?

 
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Matthew Wiese

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20th August, 2010 at 17:22:55 -

It must be possible if they do it, probably an extension would come with the ability to export. The extension would then have events and actions related to iPhone and iPod Touch mechanics.

 
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The Chris Street

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20th August, 2010 at 18:04:32 -

Yes, its possible to use tilt mechanisms, there's gyroscope features too, I believe. And an on-screen joystick. All demonstrated at the convention

 
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Phredreeke

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20th August, 2010 at 18:28:50 -

ASN95, you can't make NES/SNES/GBC/GBA games in MMF. If it was that easy don't you think people would have done it already?

And what you mean by OS is actually a GUI (graphical user interface).

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Silveraura

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21st August, 2010 at 00:46:11 -

I'm more excited to see MMF2 gain Android support to be quite honest. I don't really care much for iPod Touch or iPhone.

 
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GamesterXIII



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21st August, 2010 at 02:01:50 -


Originally Posted by SiLVERFIRE
I'm more excited to see MMF2 gain Android support to be quite honest. I don't really care much for iPod Touch or iPhone.



While I'm right there with you in that aspect, if you're wanting to make money, the Iphone is quite obviously a goldmine.

 
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The Chris Street

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21st August, 2010 at 02:05:12 -


First part of the Clickteam presentation. The next two segments will be uploaded tomorrow... probably.

 
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Silveraura

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21st August, 2010 at 03:21:46 -


Originally Posted by GamesterXIII

Originally Posted by SiLVERFIRE
I'm more excited to see MMF2 gain Android support to be quite honest. I don't really care much for iPod Touch or iPhone.



While I'm right there with you in that aspect, if you're wanting to make money, the Iphone is quite obviously a goldmine.



Don't get me wrong. I would love the option to create games for both platforms. I'm just very bias here because I have an Android phone and I want to make games for it.

Now I don't know the technological limitations but I see a lot of applications that are ported to both platforms (made with the same software using separate exporters) so I'm hoping we can see that with MMF2.

 
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eliris



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21st August, 2010 at 11:12:46 -

OK guyz, I'm now 15 and I have 130$ but in Alertpay, though, I took a look at the swf exporter and saw it's payable in paypal not alertpay, I'm gonna try PTC websites untill I get enough money to send to my paypal, because, I really need it and have no money so I'll try to get money by paid to click websites.. I'm gonna ask for help to get refferals and earn more untill I can buy SWF exporter!!!

 
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The Chris Street

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21st August, 2010 at 12:28:17 -

Why don't you just get a part-time job?

 
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GamesterXIII



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21st August, 2010 at 20:46:14 -


Originally Posted by SiLVERFIRE

Originally Posted by GamesterXIII

Originally Posted by SiLVERFIRE
I'm more excited to see MMF2 gain Android support to be quite honest. I don't really care much for iPod Touch or iPhone.



While I'm right there with you in that aspect, if you're wanting to make money, the Iphone is quite obviously a goldmine.



Don't get me wrong. I would love the option to create games for both platforms. I'm just very bias here because I have an Android phone and I want to make games for it.



I know what you mean . I've never owned an IPhone or an Android, but I'd definitely buy an Android before I even considered an IPhone and would be much much more interested in creating games for the Android as well.

 
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Phredreeke

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21st August, 2010 at 21:54:25 -

Correct me if I'm wrong, but you can't make games for the iPhone unless you jailbreak it, while anyone can write software for Android because it's open source.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363
   

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