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Tigerworks

Klik Legend

Registered
  15/01/2002
Points
  3882
18th May, 2004 at 08:55:34 -

The perfect game would be a hat, and when you put on the hat, it read from your brain YOUR definition of a perfect game, made that game, then transported you in to that game.

 
- Tigerworks

ChrisB

Crazy?

Registered
  16/08/2002
Points
  5457
18th May, 2004 at 10:34:27 -

Kenley: What 'choo talking 'bout, Willis?

Andy: Read AsparagusTrevor's point. Although I agree, it will take some practice to put chloroform in people's aftershave and doing it in real life is a bit of a pain.

Tigglowiggles: that's the perfect console, not the perfect game

 
n/a

Pete Nattress

Cheesy Bits img src/uploads/sccheesegif

Registered
  23/09/2002
Points
  4811
18th May, 2004 at 10:41:51 -

the GTA series really isn't that open ended if you're being philosophical about it. all you can do is drive cars and shoot guns, and whilst you don't _have_ to do the missions, you can only advance if you do, and the missions themselves aren't open ended at all. if you don't do what the games designers intended - i.e. perform all the missions - then the game gets boring pretty quickly. and even after you win the story, there's not much else to do apart from run around and collect things. personally when i completed GTA3/VC all i did was reload the game and start over. it makes you think it's open ended but in fact it's not really. is non-linearity necessary? i don't think so. just because you don't have a choice in where you're going doesn't mean the game isn't fun.

 
www.thenatflap.co.uk

Galaxy613



Registered
  29/01/2003
Points
  1765
18th May, 2004 at 11:07:43 -

yeah, I think GTA (series) would be great if they had events outside of missions, like partys and other stuff, tho it IS fun to go over to your friend's house and play it till you die then take turns

ahh, gotta love Gun Cheats..

 
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Matt Boothman

The Nissan Micra of forum members

Registered
  20/09/2002
Points
  109

Game of the Week Winner
18th May, 2004 at 16:04:46 -

The most perfect game ever would be a simulation of other people's lives - like your mates or a really hot girl...

Ahem...

 
http://soundcloud.com/normbo - Listen to my music.

Muz



Registered
  14/02/2002
Points
  6499

VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
23rd May, 2004 at 21:58:35 -

I kinda like those life simulator games (with the exception of The Sims), until you win them a few times over and realise there's nothing more to do. Good ones are like Alter Ego and Virtua School, but they're a bit on the short side. I was thinking of making one simulating the 'life of a newbie', but never really got to making an editor for it.

But really, a complete life sim would be fun, provided you could fast forward. Get thrown in jail? You can always attempt to break out. You could beat people up, steal people's girlfriends, run for mayor/president, etc.

I consider life a game, only one that you can't load. If you try too hard not to lose, you never win anything. And you can't truly win or lose, just get better or worse than some others. When it's game over... you still get a "heaven, hell, or somewhere in between" ending.


Though technically, it's impossible to make a "perfect" game. No matter how good a game is, someone will hate it. Action/arcade players don't like complex RPGs, complex RPG players don't like action/arcade... it's impossible to please everyone. Though I guess after playing a game long enough, everyone will slide towards harder and harder games for a challenge, which either means an impossible action game or a complex RPG.

Personally, the closest thing I know to a perfect game is Baldur's Gate 2. It's got hundreds of hours of gameplay, and unlike Final Fantasy, the combats are fun. And the many types of characters you can get as followers mean that you can play it at least 3 times with very different story branches each time. Heck, since every character reacts differently to every other character, you could probably play it dozens of times and get different gameplay every time. The only thing I hate about it is that it's annoyingly addictive.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Knudde (Shab)

Administrator
Crazy?

Registered
  31/01/2003
Points
  5125

Has Donated, Thank You!Clickzine StaffKlikCast StarVIP MemberGhostbuster!Dos Rules!I donated an open source project
24th May, 2004 at 02:03:50 -

My favorite game is Master of Orion 2.

Guess I need to be a dictator. Watch out Fidel....

 
Craps, I'm an old man!

- Yelnek -



Registered
  03/05/2003
Points
  1016

VIP MemberI am an April Fool
24th May, 2004 at 02:49:11 -

Sorry Chris Branch for the slowness on my part..lol

Ya I was just talking about Postal 2.

 
"I have dreamed a dream... But now that dream is gone from me."








Mr Coffee



Registered
  04/09/2003
Points
  440
24th May, 2004 at 12:31:16 -

Postal 2 was the only game to ever get a 0 out of 5 star rating in Computer Gaming World.

 
99 percent chance that the above post is 100 percent correct.

Kris

Possibly Insane

Registered
  17/05/2002
Points
  2017
24th May, 2004 at 13:29:40 -

well, they're a bunch of idiots

 
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G

Simen



Registered
  04/03/2003
Points
  448
24th May, 2004 at 15:36:31 -

Ya gotta love hitting peoples heads off.

The perfect game? Dunno... I kinda agree with Muz, though.

What I love in games is physics. Ya know, ragdoll and that sorta stuff.
In most games you can't use physics to help you, well, I've tried pushing barrels at enemies in MP2, it works, and Far Cry, you can push crates at people there, and Gish(http://www.chroniclogic.com/gish/index.html) uses physics pretty well.
HF2 seems to use physics pretty well, you can pick up stuff and 'throw' at enemies, and push heavy objects in front of doors to keep enemies out...
Ya know. I love physics.
I love seing dead bodies tumble down stairs, and landing in awkvard positions... Mwahahaha!! Anyone with me?
...no? Well, I guess i'm just a sick, sick person then.

 
The content above makes absolutely no sense. But I guess you've already figured that out.

Gir, do dat funky dance!

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
24th May, 2004 at 16:03:23 -

i have this great screenshot i took when playing a demo of raven sheild.
after one my team mates got killed (by me probably) he landed in an impossibly awkward position.
funny stuff.

 
.

gizmo



Registered
  15/03/2003
Points
  1206
24th May, 2004 at 16:13:56 -

Im with simen. Farcry & 2 soldiers tend to create err.....interesting results....I'll get some screenies + Rolling barrels down hills into 4 or 5 enemies is fun. Seeing them all fly around too when i hit them with the buggy at high speed into boxes

 
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