The Daily Click ::. Projects ::. FableQuest Origin of the Phoenix Knight
 

Project: FableQuest: Origin of the Phoenix Knight
Project Started: 30th July, 2009 Last Update: 25th September, 2011
Project Owner: Strife Project Members:
Project Type: Action Adventure RPG Project Progress:

From Construct to MMF2
Posted 25th Sep 11, by Strife  
Despite the performance boost that I've noticed in Construct, I have a feeling that sticking with MMF2 will pay off later, especially since I just recently learned how to use the XLua object. This could potentially allow me to handle the bulk of the game's monster AI externally, and I'm anxious to see if I can recreate the events I've made so far with pure Lua scripting. What I'm even more anxious about is to see íf programming the game in Lua will yield faster performance speeds.

Until then, bedtime for me. Brb.

Posted by UrbanMonk 26th September, 2011

You're also avoiding potential headache later.
Good choice!
 
Posted by Fanotherpg 26th September, 2011

Also the best way to finish projects is to lower the scope, and finish them in the same software rather then throw it and chance engines (aka Duke Nukem Forever syndrome)
 
Posted by Strife 26th September, 2011

Quite true, Fano. Sticking with MMF2 will make it far easier for me to keep and re-use the resources from the old version of FQ.
 


 



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