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Project: Neomonkey's palette pack v2.0
Project Started: 15th August, 2010 Last Update: 14th September, 2010
Project Owner: NeoMonkey Project Members:
Project Type: Misc Project Progress:
More Info: http://www.create-games.com/download.asp?id=8257 Faves: 3

Project Overview  
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Neomonkey's palette pack v2.0
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The project is simple. I create palettes with stone goose studios palette -application.

List of palettes I already have:

- c64 palette (16 colours)
- Nes palette (59 colours)
- Gameboy (basic) palette (4 colours)
- Old-school -palette (16 colours)
- Gameboy colour (using original gamboy cartridge) (11 variations)
- ZX Spectrum (16 colours)
- Blue (236 colours)
- Red (236 colours)
- Green (236 colours)
- Purple (236 colours)
- Yellow (236 colours)
- Cyan (236 colours)
- Original paint palette (28 colours)
- Paint Vista (28 colours)
- Paint Win7 (20 colours)
- 6-bit RGB (EGA)[64 colours]


List of palettes I am still making:

- 4-bit greyscale (16 colours)
- 3-bit RGB (8 colours)
- 4-bit RGBI (16 colours)
- 3-level RGB (27 colours)
- Microsoft Windows default 16-color palette (16 colours)
- RISC OS default palette (16 colours)
- Teletext (8 colours)
- Apple II series (16 colours)
- VIC-20 (16 colours)
- Amstrad: CPC series (27 colours)
- Original MSX (16 colours)
- CGA (16 colours)
:Mode 4, palette #1, low intensity
:Mode 4, palette #1, high intensity
:Mode 4, palette #2, low intensity
:Mode 4, palette #2, high intensity
:Mode 5, low intensity
:Mode 5, high intensity
:2-color palette modes (14 different)
- PCjr and Tandy 1000 series (16 colours)
- Atari 2600 (128 colours)
- Vga palette (about 230 colours)

These palettes can be loaded into multimedia fusion 2 and by changing application into 256 colour mode, it will replace all the colours into the nearest colour of the palette. Make not that the palettes must have the same colours like the first and the last 10 colours in mmf2's default palette.

Hope this will be useful to someone else than me

Full list can be seen:

http://en.wikipedia.org/wiki/List_of_color_palettes

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Progress part 4
Posted 14th Sep 10, by NeoMonkey Post A Comment
List of palettes, which I converted:

- Original paint palette (28 colours)
- Paint Vista (28 colours)
- Paint Win7 (20 colours)
- 6-bit RGB (EGA)[64 colours]
Progress part 3
Posted 12th Sep 10, by NeoMonkey Post A Comment
List of palettes, which I have made:

- Green (236 colours)
- Purple (236 colours)
- Yellow (236 colours)
- Cyan (236 colours)


Now I gave the "perfect palette" idea a thought and deside to remove it from my list.

The problem is time. I am now releasing this version without the perfect palette, because it takes lots of planning. The perfect palette will be on version 3.0 then.

But for the consept of what I thought. The perfect palette will be constructed by colours which would be something you need in games. f.ex 10 skin colours, 21 shades of grey, fire and water colours etc.

Mostly the palette will be much more greyer like in some movies, where is poor kids and they have grey outfits. Allthough if the palette has f. ex fire colours, then they will be bright. Hope you understand
Progress part 2
Posted 9th Sep 10, by NeoMonkey Post A Comment
What Palettes I have made:

- Blue (236 colours)
- Red (236 colours)


The progress has been slow because I started my studies at Lahti's polytechnic, moved into Lahti and worked in my main project, which I do with Mikko the maker of malayam (mjkgames.com).

Now I am finally having time to do something. So now back in palettes
Update 1
Posted 16th Aug 10, by NeoMonkey 2 Comments
What palettes I made:

- ZX Spectrum (16 colours)
- Gameboy colour (using original gamboy cartridge) (11 variations)
- Old-school -palette (16 colours)


Some palettes which I added in the list of conversion:

- Old-school -palette (16 colours)
- Windows paint palette
- Paint Vista
- Paint Win7
- My Perfect palette

Now what is perfect palette. Multimedia fusion 2 has good palette, but it still lacks of something. It's not perfect. I found one "perfect palette", but it's not perfect. So I am combining mmf2's palette, perfect palette and old-school palette into one perfect palette, which in my opinion should be used as default in mmf

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