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Project: Project Hotelier
Project Started: 25th September, 2010 Last Update: 7th March, 2012
Project Owner: MJK Project Members: NeoMonkey NE
Project Type: Lightweight simulation Project Progress:

Project Overview  
Preview Project Hotelier (working title obviously) is a small simulation game which lets you run your own hotel business.

- Build a hotel - from small and cozy motel to a magnificent skyscraper

- Furnish the rooms and decorate the yard

- Hire staff

- Buy swimming pools, fountains, services, etc and increase the quality rating of your hotel

There will be two game modes: missions and sandbox.

The game is not any "serious" simulation, though there's some very simple budgeting and pricing decisions involved. But it's more like an easy customization game, really.

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Play the game!
Posted 7th Mar 12, by MJK Post A Comment
Finally got those swf embedding issues solved with the help of Stephen from Clickteam, so I guess I could finally release the game now.

You can play it on my site here: goo.gl/dNBIw

I'll submit it to the TDC Downloads section as well.

Enjoy!
Oh noes!
Posted 15th Feb 12, by MJK 4 Comments
My hard disk crashed and I lost everything!

Just kidding.. I have good backups But I did run into some very last minute trouble with the sponsor splash screen integration, unfortunately. I already thought it was fine, but discovered some issues... Even though there is an extension available to do this in MMF2, it seems that due to a bug in this extension (or MMF2), the embedded swf occasionally "stays in the background" even if I have destroyed with proper events. And this will result in huge performance drop.

This is one of those moments when an MMF2 developer may feel rather "powerless", if he doesn't have extension development capabilities. Oh well, let's see if I can come up with some solution, but the release might get delayed a bit due to this..
Done
Posted 12th Feb 12, by MJK 3 Comments
Earlier this week the bidding on FGL ended and I found a good sponsor for the game. Just a moment ago finished the sponsor splash screen and CPMStar integration (with the help of Stephen's and Looki's useful extensions) and all the branding stuff, so basically the game is now ready and to be released very soon.
99% done
Posted 13th Jan 12, by MJK Post A Comment
Yay, 1% left! I hope that 1% is enough to make the last adjustments to the balance and tackle those few little remaining bugs in the game. Then I can finally release this one. Though I'll probably submit it to FGL first to see if these type of simulation games have any demand in that market. It's definitely not the most used genre out there in flash games.

One thing I've definitely learned by doing this project is that fastloops and MMF2 Flash isn't quite the easiest combination... and this is the kind of game where one really would like to use fastloops to do stuff. But due to performance issues in flash, I have needed to use various workarounds and alternative ways of doing things. The end result is not optimal, but I'm still very satisfied with the fact that I was able to pull it off in flash to ensure much larger audience for the game than what it would've been with exe. Certain compromises had to be made, but to be able to bring the game to the masses through flash gaming sites is a big plus for me personally.

An iPad version would be pretty awesome to have, but the porting process is not the most straightforward in this particular case, so that will probably have to wait. At least until Clickteam improve the functionality of sub apps in their iOS runtime. This game uses quite a lot of sub applications.

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I also slightly improved the Hotel Preview application which I mentioned in the previous dev log. You can now view stats on each hotel by clicking the small "?" signpost on the left side of the yard. Here's one lousy motel... in hell: http://goo.gl/YKHOC . That's a kind of special scenery which is not normally used but I added it there for fun as an unlockable item.

Other things I've done lately is this small site: http://www.digicroc.com/index.php?option=com_content&view=article&id=61&Itemid=54 and an Online Guide (wip): http://www.digicroc.com/index.php?option=com_content&view=article&id=55&Itemid=54

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