The Daily Click ::. Projects ::. Tharyn's Tale
 

Project: Tharyn's Tale
Project Started: 25th June, 2008 Last Update: 13th June, 2009
Project Owner: Zezard Project Members:
Project Type: Adventure/Action Platformer Project Progress:
More Info: www.zesapolis.com Faves: 8

Step by step
Posted 18th Jul 08, by Zezard  
Howdy!

Progress is slow but steady. Some new stuff:
Brake animation when turning while running, climbing (coded and animated) on walls, in the cieling and in the background.

I have also made several adjustments to the movment engine, both to make it better and to get rid of some events (math is really useful).

Some preliminary water has been added. I want to have prettier water in the future, but what I have now is sufficient for making the swiming part of the movment engine.

I will add some more animations and fixes to the movment, to make the transition between animations and the movment of the sprite smoother, then it's time to begin working on one of the main weapons, the sabres. This will require that I finish the item engine to some extent.
Preview


Posted by Knudde (Shab) 18th July, 2008

Is it just me or is your character missing it's head?
 
Posted by Zezard 19th July, 2008

I still haven't made one
I have an old one, but I don't like it, so I thougt looked better without that head. I'll make a new head soon however, plus eventually detaching the arms from the rest of the sprite to make hand activities, such as fencing, easier.
 
Posted by alastair john jack 20th July, 2008

wow this is seriously looking really good.
 


 



Project Forums


Favourite

Advertisement

Worth A Click