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Project: Gemini Archangel: An Angel Is Born
Project Started: 11th November, 2010 Last Update: 30th May, 2017
Project Owner: Hermes Project Members:
Project Type: Adventure/RPG/Strategy Project Progress:

Reach Inside Your Pocket
Posted 18th Nov 10, by Hermes  
I've successfully rigged up an Inventory function which allows you to use and discard items acquired throughout the game.
The player can only hold so much (there's a Weight function to determine how much), so be sure to stash wisely.

Also in lieu of Weight, if you carry too much, it affects your moving speed. If a monster is chasing you around, let's hope you aren't bogged down with too many things.
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