I've posted a download about this, but the download list hasn't been updated for some time, and I kind of need some comments as soon as poss. I can't progress with further levels until I'm confident there aren't huge bugs already. Otherwise I'll have to edit the events for over 20 levels, and that'd suck.
Inspired by Tim (Silvernova)'s game 'Pointless', you have to move an invisible mousepointer around a variety of levels. Except that my levels are more environment-like. And they have collectable things. And stuff you can use to hint at where you are (like how Tokens sparkle when collected, water ripples, leaves move out the way, sand leaves a trail, etc).
Yeah, I tried it... the graphical style is very good. It's great when the leaves on the ground get moved around... didn't get very far into the game though... may try again later... nice work!