Well folks, we have the results of the Mini Daily Click
Christmas Competition! In case you were wondering, the
challenge was to create a small platform game, with at least
four levels, in only a few days. An additional catch is that
the game had to be 900kb or under.
Interestingly, this mini competition had as many entries as
last years main Daily Click Christmas competition - twelve!
Each of the games was of a pretty high quality, and thus it was
very difficult to decide a winner. However, after much
pondering, I have done just that. I'm also including the
positions of the other eleven games, so their respective
authors can find out how well they themselves did. Thanks to
all who entered!
lick here to view the forum thread
THE WINNER OF THE MINI CHRISTMAS
Santa: Operation Slim, created by CYS!!! It
features great graphics, and wonderful level design, and an
engine to die for. And yes, even though Circy Claus is in it,
in no way did that influence my decision. A wonderful peice of
work... could almost be a Master System game. CYS wins 25 DC
points (yes, I'm feeling generous!)
ck here to download Santa: Operation Slim -
The Next Eleven
2. Christmas Of
Ice, by Fifth. A very interesting platformer with
parallax. Aside from the title screen, very professionally
a Escape, by RhysD. Very simplistic platformer, which
reminds me of Mario. The snowboarding stage is frustrating as
hell, and Santa doesn't always jump when you want him to.
r Christmas Carol, by Aku. Lovely graphics, and the
engine is solid. You can walk through some walls however, and I
really hate the moving platforms.
Dawg, by JD and NickStudios. Minimalist backgrounds,
annoying snowmen, and occasional bad jumping doesn't stop this
game clinging to the top five.
Grinch, by Spiderhead. Nice engine, and it's quite easy
and fun to play. However, there's some shocking level design,
resulting in sudden deaths by floordrop.
New List, by Shme. Might not be graphically wonderful,
but this game is fun to play. Definately not bad at all.
8. Emergency Christmas Dash, by
Jerry. Very, very hard platformer, but the engine is quality.
Its hardness is unfair, meaning it isn't as fun as it could be.
man, by Strife. The engine is a bit clumsy, and a
couple of levels are badly designed. The snowball engine is
annoying, and this is a little boring perhaps.
, by Mutantlegsoft. Nice engine, but again its unfairly
hard. The enemy doesn't recoil, meaning that if you hit it,
you're likely to get hurt. The engine is a modified version of
the standard MMF movement. Had great potential to be the
winner, but it falls flat on its face. I've seen much
better from you, Mr Legsoft ;)
Stealer, by Mkingy. Not very good at all. Pink Panther
music? The game is very sluggish, and some gaps are almost too
big to jump across. I didn't enjoy this...but at least it
Mario Santa, by pr0. Disqualified because it's not a