The Daily Click ::. Projects ::. Bunny Mage
 

Project: Bunny Mage
Project Started: 6th August, 2008 Last Update: 14th August, 2008
Project Owner: Richard. L Project Members:
Project Type: Platforming Adventure Project Progress:

Sneek Peek demo.
Posted 14th Aug 08, by Richard. L  
So i made it through the first round of the competition. The game as it stands now looks more like a shiny platformer. I'm going to try and change that and get a real nice RPG feel in there.


If anyone wants to check out the competition entry you can find the demo here: http://kokuryuu.com/random/Bunny.exe
Not really worth posting in the downloads section, but you can play around with it.

Update
The worldmap has been increased in size. It used to be a map that just filled the screen and you could navigate it with a cursor, jumping from level to level. This cursor has been deleted and in it's place comes a small version of your character. You'll be able to walk the world in a way that could be described as chrono trigger-ish. You'll be able to sail the seas (when you have a boat) and explore this map freely.

Here's a little w.i.p screen of the fireball magic:
Image

I'm not too happy with the characters animations, I'll probably redo the sprite later.

As for the next demo and my entry for this round in the 'tourey', I'll probably drop you off somewhere on the world map nearby a dungeon with a nice collection of magic, so you can see various magic and monsters in action. Don't think i can include anything of a storyline yet. I'll be focussing more on the competition's theme, 'the arts'. lol, ima make some artz then.

I'll shut my mouth now and go back to work.
See ya. ;p




Posted by Ski 15th August, 2008

Nice! the one thing that did bug me perhaps was the jumping/speed? He felt like a very heavy little bunneh nice gfx though! ^^!
 


 



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