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Project: Boris the Popsicle
Project Started: 17th September, 2011 Last Update: 22nd September, 2011
Project Owner: QuantumGames Project Members:
Project Type: Platform Game Project Progress:

Day 3
Posted 19th Sep 11, by QuantumGames  
Today was a bad and good day.

First, my save got corrupted so I lost the entire level 3 and part of level 2. I also lost all of the AI for the laser enemy. This sucked, but made me work more.

Well I finished level 2, I re-planned some features. I'm going to make the laser turret on level 4 and the Popsicle shooter on level 3, so you can defend yourself against the turrets. It seems to make more sense now that I think about it.

Anywhore, I finished the Popsicle shooter, and added a new block thing. It's cracked stone, and it breaks when shot by a Popsicle. The texture was kinda obviously inspired by the cobblestone texture from minecraft. I also added a secret to do with the Popsicle shooter.

I am up until 1am again, I just can't stop working on the game! I spent an hour or so organizing my code, since there was different stuff all over the place, but I still need to clean up Level 1's code, but I really don't want to since it will take quite a while

The good part of today was that I got more stuff into the game than yesterday, and that there was an epic storm in my city/town place and there may be a stormy level with clouds and random lightning because of that!

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