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Project: Demonic Hunter
Project Started: 16th October, 2009 Last Update: 2nd March, 2014
Project Owner: Kamukoira Project Members: Kamukoira Gokotti
Project Type: Actionpacked Castlevania stylish platformer Project Progress:
More Info: http://www.demonichunter.com Faves: 22

New teaser and more info about enemies
Posted 3rd Nov 09, by Kamukoira  


Take look at the new teaser of Demonic Hunter! Nothing new there but I hope you like it. You can also see that teaser in the latest Klikcast

But lets talk more about the progress of the game. I've been lately creating the events for the enemies. Well, excactly I've been extremely busy... I have about from two hours to three per day to work on pc and the past two days I've spent those precious hours playing Borderlands on my PC which is a quite good RPG FPS game . But I'm getting bored already and a little break is good for the project.. now I have the flame in my eyes again .

But let's see what has been done so far! There are not yet any enemies but there is a training dummy called Bobby. He can receive dmg from all my attacks and also when I touch him, I get hurt. Also when you dash on him, you will bounce, just like in Mario games. Currently I'm working on adding knockbacks for the enemies so when you hit them with the superpunch or weapons like crossbow, they get knockbacked away depending on the power of the weapon.

There are lots of events to do before starting to code AI for enemies etc but the project is progressing nicely ^^

Posted by Shiru 4th November, 2009

Nice but I prefer the old teaser. Bloody Tears fits better.
 


 



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