7 days and 7 nights
The game idea initially came into being through the Klikcast Halloween Compo 09. I merely wanted an engine resembling Another World and a big bad black wolf to run from.
However, as I started building the engine I quickly changed direction towards exploration and atmosphere.
During the coming seven days and nights I managed to create the preview submitted for the compo.
This preview is a good representation of the feel we're aiming for with this project.
So be my guest and check it out!
Cudos to Joel Fahlberg for managing to shit out such musical masterpieces and fantastic sfx in such a short timespan!