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Project: Marionette UFO
Project Started: 9th January, 2008 Last Update: 15th January, 2008
Project Owner: Noyb Project Members:
Project Type: Physics Toy, possible Sidescrolling shooter Project Progress:
More Info: http://realnoyb.googlepages.com/MarionetteUFOTest2-custom.exe


 

Public Forum ::. Very Cool
 

Posted By Message

Esperware Interactive



Registered
  21/12/2007
Points
  130

I am an April Fool
10th January, 2008

very cool, i need to implement the physics engine into my castlevania game with something almost just like what you made for platforms and a few other things, but its a bit confusing to program, im eager to see ur finished product

 
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Noyb



Registered
  31/05/2004
Points
  1117

VIP Member
12th January, 2008

Thanks!

There's an example of swinging rope platforms included with the extension (in MMF2\Examples\Phizix-Chipmunk Engine\Platform Movement.mfa) that might be helpful. It doesn't seem like it'll play nicely with platform engines that aren't custom-made for it, though, and there does not currently seem to be an easy way to tie a body's collision detection to an active object's animations. Your engine looks pretty tight, so if you do decide to play around with it, make sure to keep a copy of what you have now.

 
"Omg. Where did they get the idea to not use army guys? Are they taking drugs?" --Tim Schafer on originality in videogames
   


 



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