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Project: The TDC Community Project
Project Started: 3rd February, 2009 Last Update: 30th April, 2010
Project Owner: Jon Lambert Project Members: OMC Mkingy Matthew Wiese Neuro
Project Type: Collaboration of Epic Proportions Project Progress:
More Info: http://tdcproject.blogspot.com/


 

Public Forum ::. Initial Discussion
 

Posted By Message

Jon Lambert

Administrator
Vaporware Master

Registered
  19/12/2004
Points
  8235

VIP MemberWii OwnerTDC Chat Super UserI am an April FoolSSBB 3265-4741-0937ACCF 3051-1173-8012360 Owner
3rd February, 2009

All right everyone, listen up!

Welcome to the community project forums! It is here that we will be discussing the many broad and individual aspects of the creation of this game. Our first discussion will be right here, and that will pertain to the genre of game. What kind of game do you want to make or play? RPG, action, sports? Give your ideas here, and once we get a genre everyone likes, we'll move on to the next part of discussion. This is why this site needs to have poll support.

 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364

Jon Lambert

Administrator
Vaporware Master

Registered
  19/12/2004
Points
  8235

VIP MemberWii OwnerTDC Chat Super UserI am an April FoolSSBB 3265-4741-0937ACCF 3051-1173-8012360 Owner
3rd February, 2009

OH MY GOODNESS. ImageWhat did I just get done saying on the first devlog?!

From "The TDC Community Project"
Here on this project page we don't need any comments like "This will never work, these projects never work."

Don't do it again.

Do you have anything better to say? Like actually answering the topic?

 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364

Jon C-B

I create vaporware

Registered
  23/04/2008
Points
  237

I'm an alien!VIP MemberWii OwnerI donated an open source project Santa Hat
3rd February, 2009

You can't go wrong with a platformer game... but a fighting game would be nice too.

 
n/a

Aptennap



Registered
  23/04/2004
Points
  916
3rd February, 2009

Maybe a combination of platform and topdown parts. One part of the game is topdown with more of the rpg elements and another sideview with the platform element, these parts are then varied with some added minigames perhaps.

 
Oh sweet mary.

Homemade Games



Registered
  03/02/2009
Points
  18
3rd February, 2009

First of all, what will be used to make this game? I currently use Multimedia Fusion 2.

Secondly, I suggest a platform/RPG game, with turn-based fighting style, levels, and skills.

 
-------------

(Insert witty stolen catchphrase here.)

Jon C-B

I create vaporware

Registered
  23/04/2008
Points
  237

I'm an alien!VIP MemberWii OwnerI donated an open source project Santa Hat
3rd February, 2009

Homemade Game's idea sounds good, I love those forts of games. But the programming for an RPG is pretty though, I don't know if a group of people could pull it off. But I'd still love to contribute someway or some how.

 
n/a

aphant



Registered
  18/05/2008
Points
  1242
3rd February, 2009

I think a platform/RPG game would work, just without the turn-based fighting.

 

Tauman



Registered
  15/09/2004
Points
  129
3rd February, 2009

Whatever it is, it should have lotsa characters! Make a template and let the community go nuts. Nothing like the vanity of having your own character in a game to draw community interest.
Action RPG of the top down or platformer variety, or a fighting game has my vote.

 
For great justice, and indeed pie.

Matthew Wiese

The Fencer

Registered
  01/02/2009
Points
  149

VIP Member360 Owner
3rd February, 2009

I would like to be apart of the project, but I'm sure other people could code better than me, but I would like to contribute my abilities in drawing cutsie sprites like from my game Piki.


~ Matteo

 
n/a

Jon Lambert

Administrator
Vaporware Master

Registered
  19/12/2004
Points
  8235

VIP MemberWii OwnerTDC Chat Super UserI am an April FoolSSBB 3265-4741-0937ACCF 3051-1173-8012360 Owner
4th February, 2009

Good discussion everyone! I feel like we're off to a pretty good start. Anyway, some of you are jumping ahead of the gun. Not entirely, but kinda. What we need to establish right now is the game's genre. Genre's are the game's style, like fighting and RPG, which were both mentioned. Others would include sports, puzzle, action, adventure, racing, simulation, etc.

Once we decide on a genre, we'll decide on type (like top-down or side-scrolling), then themes, story, and characters, and after that we'll begin talking about programming, graphics, and sound.

 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364

aphant



Registered
  18/05/2008
Points
  1242
4th February, 2009

Action adventure RPG.

Platforming is a genre. They're games where you jump from platform to platform to procede, like Metroid or Megaman, but not like Mario or Sonic.

 

Gamemaker2010



Registered
  22/10/2008
Points
  31
4th February, 2009

I am thinking a game like metal slug, but it doesn't need to have the same art style. It would be cool if there was a deep or somewhat deep weapon customization in the game to seperate it from common 2d shooters. And if the people on here can comeup with a decent story that would be great too. I would like to contribute to this project so if you want a tester or any low skilled task done i would like to help because im not too good at coding and im a bad artist.

 
Whats a goon to a GOBLIN?

tetsuya_shino



Registered
  12/08/2004
Points
  491
4th February, 2009

I want a super-duber action RPG with 100 different characters and 200 different endings. It took less then 3 seconds to type that, but how long would it take to make something like that?
I personally think if you want to finish this game it has to be as simple to program as possable. That being said, while I'd prefer an action rpg, I think some form of action game is the best way to go.

 
n/a

Matthew Wiese

The Fencer

Registered
  01/02/2009
Points
  149

VIP Member360 Owner
4th February, 2009

I agree with gamemaker2010, a game with weapon customization would be cool. I vote for a platform genre, then a mixture of action, with RPG elements like weapon customization. Also, I would love to write a storyline for the game, but I first need to know what the community thinks a good based for the storyline would be. Then I'd be happy to write it!

 
n/a

7Soul



Registered
  12/08/2008
Points
  167
4th February, 2009

I would like to see a side-scrooling shoot'em up with weapon customization, different ships and lots of explosions

 
n/a
   


 



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