Welcome to the community project forums! It is here that we will be discussing the many broad and individual aspects of the creation of this game. Our first discussion will be right here, and that will pertain to the genre of game. What kind of game do you want to make or play? RPG, action, sports? Give your ideas here, and once we get a genre everyone likes, we'll move on to the next part of discussion. This is why this site needs to have poll support.
Maybe a combination of platform and topdown parts. One part of the game is topdown with more of the rpg elements and another sideview with the platform element, these parts are then varied with some added minigames perhaps.
Homemade Game's idea sounds good, I love those forts of games. But the programming for an RPG is pretty though, I don't know if a group of people could pull it off. But I'd still love to contribute someway or some how.
Whatever it is, it should have lotsa characters! Make a template and let the community go nuts. Nothing like the vanity of having your own character in a game to draw community interest.
Action RPG of the top down or platformer variety, or a fighting game has my vote.
I would like to be apart of the project, but I'm sure other people could code better than me, but I would like to contribute my abilities in drawing cutsie sprites like from my game Piki.
Good discussion everyone! I feel like we're off to a pretty good start. Anyway, some of you are jumping ahead of the gun. Not entirely, but kinda. What we need to establish right now is the game's genre. Genre's are the game's style, like fighting and RPG, which were both mentioned. Others would include sports, puzzle, action, adventure, racing, simulation, etc.
Once we decide on a genre, we'll decide on type (like top-down or side-scrolling), then themes, story, and characters, and after that we'll begin talking about programming, graphics, and sound.
I am thinking a game like metal slug, but it doesn't need to have the same art style. It would be cool if there was a deep or somewhat deep weapon customization in the game to seperate it from common 2d shooters. And if the people on here can comeup with a decent story that would be great too. I would like to contribute to this project so if you want a tester or any low skilled task done i would like to help because im not too good at coding and im a bad artist.
I want a super-duber action RPG with 100 different characters and 200 different endings. It took less then 3 seconds to type that, but how long would it take to make something like that?
I personally think if you want to finish this game it has to be as simple to program as possable. That being said, while I'd prefer an action rpg, I think some form of action game is the best way to go.
I agree with gamemaker2010, a game with weapon customization would be cool. I vote for a platform genre, then a mixture of action, with RPG elements like weapon customization. Also, I would love to write a storyline for the game, but I first need to know what the community thinks a good based for the storyline would be. Then I'd be happy to write it!