The Daily Click ::. Projects ::. The TDC Community Project ::. Forum
 

Project: The TDC Community Project
Project Started: 3rd February, 2009 Last Update: 30th April, 2010
Project Owner: Jon Lambert Project Members: OMC Mkingy Matthew Wiese Neuro
Project Type: Collaboration of Epic Proportions Project Progress:
More Info: http://tdcproject.blogspot.com/


 

Public Forum ::. Programming Auditions
 

Posted By Message

Jon Lambert

Administrator
Vaporware Master

Registered
  19/12/2004
Points
  8235

VIP MemberWii OwnerTDC Chat Super UserI am an April FoolSSBB 3265-4741-0937ACCF 3051-1173-8012360 Owner
10th February, 2009

All right, those of you looking here are probably either looking to audition to be lead programmer, or to critique those who wish to audition. Either way, this is how this is going to work: all those who wish to become the lead programmer will give an example of their coding ability here. Essentially they will be giving a resume of engines and coding techniques they have and feel would be useful to this project. What you should submit is the following:

One example of a platforming engine: This could very well be the most important thing you submit. Here it will be determined whether or not you can handle coding for a side-scrolling action game. Basics would include walking, running, jumping, wall and ground detection, ladders, jump-through platforms, moving platforms, and crouching.
Other examples of potentially helpful coding: While the platforming engine is important, this is as well. This would be things such as level editors, saving and loading, particle engines, and online interactivity.
Arbitrary coding: Some people may not have either of the two things above but still want to help. Here is where you submit material you think is a good demonstration of coding ability or ability to learn to code.

Using both my own perceptions and the input of the community, I will select a Lead Programmer from those who submit their material here. People may either submit content here (by linking to it) for critique or they may critique other material submitted.

The Lead Programmer is the person who will be heading up all programming concerns and decisions. Not only will this person do the majority of the planning and coding, but they will also heed the advice and input of the community as to how to design the engine, what it should accommodate, and so on. The Lead Programmer may select one Assistant Programmer, and both people will become formal members of this project. This is not to say that no one else can work on programming, but that these two people will be in the Project Members list on the heading at the top of the project page.

Remember that this will be made in click products, and that some people don't have MMF or MMF2. Want to give it a shot? Well then, show us what you got!

 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364

Matthew Wiese

The Fencer

Registered
  01/02/2009
Points
  149

VIP Member360 Owner
10th February, 2009

I guess I'm the first one to post an engine. I'm still adding to it, but I need ideas and critique.

Features:
- Double Jump
- Swimming
- Bouncing Springs
- Moving Platforms

http://www.mediafire.com/download.php?ngygyzjykiy

EDIT: The bouncing spring may be hard to see, it's the red thing to the right of the water.

 
n/a

Sketchy

Cornwall UK

Registered
  06/11/2004
Points
  1970

VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
10th February, 2009

I think it would be better for people to submit the source rather than an .exe (if they're willing).
Failing that, tells us about how it works - does it use invisible or embedded detectors? is it fully custom or using PMO extension? is it based on an example made by someone else? etc.
That gives us a better idea of how well coded and how extensible it is.

I think the game will end up being tile-based (to make level editing easier), so ideally I'd also like at least one of the programmers to be good with tiles - especially loading/saving map arrays, creating level editors etc.

Finally, any evidence of having produced large-scale games would be a definite advantage. I think most members will be able to make simple engines for platforming, combat, map loading etc - the problems normally arise when you come to try and put them all together in one game.

Obviously it is a group project, so if you can't do any of the above, it may not matter, as there will be others willing to help - don't be put off applying, basically. Also, don't be afraid to sell yourself - in this particular thread, we won't hold it against you if you come off sounding like an arrogant SOB.


I would apply, but even if I was chosen, I'd lose interest after a week or two http://cid-b1e7ee094271bbda.skydrive.live.com/self.aspx/Public/009.mfa

MatthewWiese:
Nice engine - certainly seems solid enough. The only thing I noticed was the collision detection on the bottom - having just 1 pixel over a platform is enough to stop you falling, but I'm sure that's easily fixed. Also, can you do slopes? I would like to see the source, or hear more about it if possible.



 
n/a

Matthew Wiese

The Fencer

Registered
  01/02/2009
Points
  149

VIP Member360 Owner
10th February, 2009

Yeah, my game was tile based, I used 32x32 tiles. And your right, I might have lost interest in a week, at least witht the programming part. I could send you the source via PM, but you must promise that you wouldn't use it in your games, and you wouldn't steal my gfx, because I'm planning on using both in a game.

 
n/a

MBK



Registered
  07/06/2007
Points
  1578

VIP Member
11th February, 2009


If you wanted you could build a Platforming Engine on top of my 2.5d Engine, then you could make more interesting boss battles.

You guys can use this code if you want: http://www.mediafire.com/download.php?twyjlnmmzxm


 
Click Me! http://www.create-games.com/project.asp?view=main&id=1444

http://www.mediafire.com/download.php?aoo1dnnlq5i

Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?

Gamemaker2010



Registered
  22/10/2008
Points
  31
11th February, 2009

i liked yours Matthew wise and i especially liked the water.
Sketchy i downloaded yours but when i tried to run the program it got an error message and MMF2 closed.
MBK il iliked the 2.5 d engine but if it had features like Matthew wiese's then that would be amazing
so, so far i think matthew wiese's is the best because it works good and it has nice features that change the game up

 
Whats a goon to a GOBLIN?

dndfreak



Registered
  11/01/2009
Points
  650
12th February, 2009

if you want a good level editor you should probably try and get the attention of muz or pixelthief- I know that they both ave worked in ini-level stuff like thief's random-generated gridquest gem.

 
Vegeta? What does your mother say about my power level?

ITS OVER 9000!!!

Neuro

Ludologist

Registered
  29/10/2006
Points
  437

Game of the Week WinnerVIP MemberI'm on a BoatPokemon Ball!
16th February, 2009

If I wasn't already wrapped up in another project I would make a little test to send, maybe I can help with some other little things if they come up.

 
n/a

Matthew Wiese

The Fencer

Registered
  01/02/2009
Points
  149

VIP Member360 Owner
17th February, 2009

Yeah, MBK's would be cool with water and double jumping, but it might be kind of had because his is both 2d and 3d. Thanks for thinking mines the bests so far Gamemaker, that makes me feel good inside! But IF anyone has ideas, and would want to help me with the engine, I would be glad to give them the source, because I had trouble making the sliding water. But I won't trust just anybody with my source, cuz I dont feel like separating my gfx from the engine, so they'll get both, but I'm sure the gfx aren' that good anyway .

 
n/a

dndfreak



Registered
  11/01/2009
Points
  650
17th February, 2009

not bad wiese! Pretty cool.

 
Vegeta? What does your mother say about my power level?

ITS OVER 9000!!!

SevenT2 - [GameStormers]



Registered
  24/07/2002
Points
  882

Wii OwnerVIP Member
18th February, 2009

Umm, well, im making this game?

http://www.csar-games.com/newsite/main.asp?page=14&id=73

Its got a pretty good weapons engine and i was working on an autonomous ally engine as well.

Utilises PMO for movement, though i don't see anything wrong with that!!


Let me know what you think!

 
--------------------------
Current Projects:
+
+ S#32
+ Ricky Runfast!
+ The GameStormers (YouTube Channel)
+ Final Fart! (Board Game)


The GameStormers:
[ http://www.thegamestormers.com ]

SevenT2 - [GameStormers]



Registered
  24/07/2002
Points
  882

Wii OwnerVIP Member
18th February, 2009

Oh, and for saving and loading... My other main project, an RPG:

http://www.csar-games.com/newsite/main.asp?page=14&id=74

It features 4 Save Game Slots, comprehensive menu system and a graduated levelling up and experience system.



 
--------------------------
Current Projects:
+
+ S#32
+ Ricky Runfast!
+ The GameStormers (YouTube Channel)
+ Final Fart! (Board Game)


The GameStormers:
[ http://www.thegamestormers.com ]

Matthew Wiese

The Fencer

Registered
  01/02/2009
Points
  149

VIP Member360 Owner
18th February, 2009

Thanks Dnd, I like getting positive feedback . Oh and SevenT2, I like you weapon engine, and the ally's ai is pretty damn good, we probably could use that. THe only reall thing I didn't like was the short jump height, and having to ready the rifle, but at least it's not all the weapons. XP

 
n/a

dndfreak



Registered
  11/01/2009
Points
  650
18th February, 2009

404 sevent2. looks cool tho.

 
Vegeta? What does your mother say about my power level?

ITS OVER 9000!!!

Jon Lambert

Administrator
Vaporware Master

Registered
  19/12/2004
Points
  8235

VIP MemberWii OwnerTDC Chat Super UserI am an April FoolSSBB 3265-4741-0937ACCF 3051-1173-8012360 Owner
28th February, 2009

Matthew Wiese, if you'll add slopes, ropes, slippery floors and jump-through platforms to your engine and give me the source, I'll be using it for this game. You can genericize the graphics if you want too (replace them will blank shapes). If you so desire.

SevenT2, when saving becomes relevant, I'll be coming to you.

I'm now making the level editor.

Anyone else want to give their skills? Help me with stuff? Come on!

 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364

SevenT2 - [GameStormers]



Registered
  24/07/2002
Points
  882

Wii OwnerVIP Member
1st March, 2009

Hehe, its good to feel wanted

404 error? on which?

Go to www.csar-games.com/index2.html and browse to either Top Sword or S#32 for the examples.

 
--------------------------
Current Projects:
+
+ S#32
+ Ricky Runfast!
+ The GameStormers (YouTube Channel)
+ Final Fart! (Board Game)


The GameStormers:
[ http://www.thegamestormers.com ]

SevenT2 - [GameStormers]



Registered
  24/07/2002
Points
  882

Wii OwnerVIP Member
1st March, 2009

Oh and @Matthew

Hehe, i didn't like the readying the rifle thing either. It was an idea I started making the game with, but grew tired of. Couldn't be bothered taking it out for the time being

 
--------------------------
Current Projects:
+
+ S#32
+ Ricky Runfast!
+ The GameStormers (YouTube Channel)
+ Final Fart! (Board Game)


The GameStormers:
[ http://www.thegamestormers.com ]

dndfreak



Registered
  11/01/2009
Points
  650
1st March, 2009

http://www.csar-games.com/newsite/newgame/redir.asp?id=73. this dl link is broken. Oh, and in the future, edit your posts instead of doubling up.

 
Vegeta? What does your mother say about my power level?

ITS OVER 9000!!!

SevenT2 - [GameStormers]



Registered
  24/07/2002
Points
  882

Wii OwnerVIP Member
2nd March, 2009

Hehe, will do. It was an afterthought and i did it in about 10 seconds. I will edit it next time.

Umm, i clicked that very link and it worked?

 
--------------------------
Current Projects:
+
+ S#32
+ Ricky Runfast!
+ The GameStormers (YouTube Channel)
+ Final Fart! (Board Game)


The GameStormers:
[ http://www.thegamestormers.com ]

dndfreak



Registered
  11/01/2009
Points
  650
2nd March, 2009

This webpage is not available.

The webpage at http://www.csar-games.com/newsite/newgame/redir.asp?id=73. might be temporarily down or it may have moved permanently to a new web address.

that's what comes up when I click it.

 
Vegeta? What does your mother say about my power level?

ITS OVER 9000!!!

aphant



Registered
  18/05/2008
Points
  1242
2nd March, 2009

Link works for me.

 

dndfreak



Registered
  11/01/2009
Points
  650
3rd March, 2009

well then why is my pc so f***ed up?

 
Vegeta? What does your mother say about my power level?

ITS OVER 9000!!!
   


 



Project Forums


Advertisement

Worth A Click