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Project: Zombies Now, now
Project Started: 2nd January, 2007 Last Update: 4th November, 2008
Project Owner: AsparagusTrevor Project Members:
Project Type: Action Project Progress:


 

Public Forum ::. mouse aiming
 

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Dustin Gunn

Gnarly Tubular Way Cool Awesome Groovy Mondo

Registered
  15/12/2004
Points
  2659

Game of the Week WinnerKlikCast StarVIP MemberI'm on a BoatGOTW Winner Oct 2010Kliktober Special Award Tag
7th November, 2008

Nice to see that on the list, that was my only real complaint about the old version aside from the camera.

looking good

 
n/a

AsparagusTrevor

Mine's a pint of the black stuff

Registered
  20/08/2002
Points
  2364

Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
7th November, 2008

Yeah, nice smooth 360 degree aiming. With the last build of Zombies Now, it kinda started where you just fired in the direction you were facing. Then a while later I realised it made it too hard, that's why I added the direction lock button. Adding mouse aiming to the old build would've been too hard, since the camera view of the game is from an angle rather than top down, it would've meant animating every action, every weapon etc from every angle for a smooth look. Since the new version is top down, I don't have that problem, everything is animated in one direction and rotated. Makes it a hell of a lot easier to add content to, as well.

 
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