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Title Rating Views Author Added
Interview With Clickteam's Yves Lamoureux on all things HWA
TDC questions Yves on all things Hardware Acceleration
 
 3.25
2966 Rob Rule 14th May 09
Online Highscore Video Tutorial
Rough step-by-step video tutorial on how to get online highscores
 
 3.35
1292 weka 21st May 09
Fast array loading
yeah boy!
 
 2.5
1457 Zephni 22nd May 09
Using Lua with MMF2
A basic starting guide to scripting in MMF2
 
 4.6
5560 Muz 23rd May 09
How to make a Minimap
title says it all
 
 3
1661 Sumo148 25th May 09
How to make a Game Updater [Type 1]
Learn how to easily make an updater for you games!
 
 3.85
2763 [EclektiK] 25th May 09
How to come up with ideas
How to come up with ideas and make a game of them
 
 0.95
1216 Carlguy (HTL) 4th Jun 09
How make make an online Lobby
With OINC!
 
 3.15
1589 Solgryn 5th Jun 09
How to - platform movement. Step by step
and the way it works
 
 3.8
1887 Zephni 8th Jun 09
How to host your own OINC server!
For other people to use.
 
 
1718 Solgryn 19th Jun 09
Game Design Goals
First thing to do when starting a game...
 
 
1438 Muz 29th Jun 09
Klik Programming Gems: Smooth rotation, Vector Movements, and Jump heights
Smooth rotations, vector based AI driving, and calculating jump heights!
 
 4
2074 Cameron L Mercer 30th Jun 09
Dealing With Numbers (Part 1)
Formulas, stats, some math. The easy way.
 
 4
1394 Muz 30th Jun 09
Problem Solved: Leading a moving target
3 different methods of varying complexity to accomplish the same thing!
 
 3.35
2708 Cameron L Mercer 1st Jul 09
Dealing With Numbers (Part 2)
Formulas, stats, some math. The hard way.
 
 4.15
1631 Muz 3rd Jul 09
Wargame Making Off "Sound Channels and DirectShow Objects"
In this article I'll explain how I splitted the sounds in Wargame
 
 
1304 Mxthe 4th Jul 09
Wargame Making Off "Save system and data storage"
In this article I explain how I made the storage system in wargame
 
 
1179 Mxthe 4th Jul 09
Spread Value Annoyance
Problematic automatic numbering of Spreads
 
 0
1351 MBK 4th Jul 09
How to create a console
like the one in Portal
 
 
1571 Sumo148 6th Jul 09
GPs and APs - Part 1
Geometric Progressions!
 
 
2207 -J- 10th Jul 09
Pixel-Perfect (better than 360 degrees) Shooting Tutorial
The same as my tutorial, except in pure text form (for TGF owners)
 
 
2052 Jack Zhou 11th Jul 09
Save/Load with Ini (easy way)
How to save Objects, values and strings with Ini Easily.
 
 1.65
1421 Alex Rheault 18th Jul 09
Marko's Cornwall Arcade Scene Round-up
A look into what Cornall folk have been playing this summer
 
 1.65
1462 Marko 27th Jul 09
'Pen and Paper' theories
Abstract design ideas, narrative flow, emergent gameplay, ogres
 
 3.35
1659 Neuro 2nd Aug 09
Movement, Collision and Line of Sight
Various Tricks Involving Movement, Collision and Line of Sight I Devised
 
 4.35
4015 MrMcFlurry 4th Aug 09
3D isometric projectile motion
How to make an object arc and bounce in isometry
 
 4.15
5166 Rick Shaw 4th Aug 09
Fixed Values and Making Them Yours
Looks at fixed values; Finding it, dissecting it, and when to use them.
 
 2.5
2711 aphant 6th Aug 09
Don't conform, fight the power!
Just a few thoughts on why we make the same games every time...
 
 
1644 Marko 9th Aug 09
OINC Basics TDC Chat Games
The basics of online games and apps using the OINC client.
 
 3.35
2746 Jon Lambert 10th Aug 09
Wargame Making Off "AI Navigation and Nodes"
In this article I'll Explain how the Wargame AI Navigation System Works.
 
 
1583 Mxthe 12th Aug 09
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