Astro Ghost 2 is the latest big project from RapidFlash Productions, and is the last true Alebrain game. You play as Astro Ghost, a hero-for-hire who has to rescue three of his kidnapped buddies. With over 20 levels of platformer gameplay, a music selection system, lots of fun and a whole lot of cheats, this is one game you don't want to miss.
Since this is a tripod file, right click and select "Save Target As".
I really like this game! Its simple but I like it dunno why lol but the only thing that I dont enjow is the platform engine , some time I cant jump right or left so I just fall down the platform and have to star all over ...lol anyway the graphics are not the best but there still over the average of a lots of peoples. Just try to improve the platform movement and the graphics a little and that would make this game a great game. So anyway thats it for me , continue your good work.
Thanks, Seb. Just to tell you, it is the regular platform movement engine (I started this eight months ago, when I didn't know how to do custom movements). It's not exactly the regular one though because it disables wall jumping and other bugs.
Yep, though there is a problem in one specific spot (for some odd reason).
Seb: I think I know what you're talking about. Keep pressing the jump button and the direction you want to jump. You'll eventually jump out.
Well, I guess my next update on this game would be to fix the engine. What exact problems do arise from my useage of this engine?
Another thing: I think it does tell you, but when you're over a safe, press enter to open it and receive its item.
Thanks for the comments, Akira.
I posted a question for how to do 2, and the custom platform movement I'm trying to make (going slowly since I haven't been using detectors) should get rid of 3 and 4.
1: I'll try to do that. I guess you're right because he does get a boost from his jetpack.
GOOD NEWS! The movement works (with a couple bugs), and I'm reworking this game to include it. The newer version will also have you go with the basketheadz (no strained animation though, sorry), get rid of problem 4, and make a cooler looking drop-thru. My question: should I delete this version and release later with the new movement?
NOTE: EVERYONE WHO DOWNLOADED THIS BEFORE SHOULD REDOWNLOAD! YOU MAY HAVE SKIPPED 10 levels.
Q:How do I know if I did?
A: If you didn't face the boss on a flying thing with spikes sticking out (or if after EVILI you went to a green stage).
Er, thanks, JD. I'm on level 1-3 in fixing the engine. So far you follow with basketheads, go through the black box with all the stats, jumps slightly different (may be hard to notice). New version will probably be out in a few months.