Submitted:|| 16th August, 2010
Edited By Jenswa on 1/30/2011
Edited By Jenswa on 8/18/2010
Edited By Jenswa on 8/16/2010
SpaceCraftDemo is a little demo of my software 3D renderer with four stars and one spacecraft
which can fly through the stars in space.
It's made in Java, it doesn't support a depth buffer and nor does it handle textures. Instead
of textures the models just feature colors with flat shading. And instead of the depth buffer
the polygons are just sorted front to back.
With + and - the scene can be zoomed in or out which is very nice when you've manouvred your
spacecraft out of the current view. Left, right, up and down let's you rotate the spacecraft
and the Z button is used to fly forwards.
The software 3D renderer support OBJ models with MTL files and it's able to render polygons,
wireframes, points and/or any combination of these three modes. Just use the number 1, 2 and
3 for selecting a rendering mode. By default it's polygon mode, key number 3.
I've incluced the source code inside the jar file in the folder "src", a readme file is also
included along with some extra documentation in the folder "documentation".
The main reason for posting this demo is to show what I've been working on lately instead of
working on the new upcoming Hooghaar Classic.
Have fun while flying yourself out of space uh I mean out of the scene!
Edited by Jenswa on 2011-01-30: fixed screenshot links.
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http://gouwevrouwe.nl/gouwevrouwe-xml/files/java/SpaceCraftDemo.jar (31.03 kkb )
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