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Dean Avanti



Registered
  11/1/2006
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  130
16th March, 2007 at 8:53:49 PM -

Radix, I have the art done on that project, was trickier than I thought, doing 2d stuff one has to have layers on top of each other and all to scale right so they place within the grid for nice placement, but I got it in the end and placed into MMF2 all ready for the click part.

Ill write up the doc on Saturday UK time and send it to you if its all cool.

 
http://www.avantivita.com
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Billybobjoe198



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  1/12/2007
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  212
16th March, 2007 at 8:56:04 PM -

Radix -
"Dean Avanti Said:
just checked, Hasbro owns the trademark on the name Battleship, so you can make the game only you have to give it a different name."


>.> Unless I Missed something huge when I was skipping over all the other text I'm pretty sure that He was making the game not somebody else.

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Dean Avanti



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  11/1/2006
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  130
16th March, 2007 at 10:35:25 PM -

In this case the word 'you' is used as a general term used to mean any game that may have a trademarked name, it is used figuratively.

And on that game, I am not making it, someone else is, the game uses my assets and direction.

Image Edited by the Author.

 
http://www.avantivita.com
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Billybobjoe198



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  1/12/2007
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16th March, 2007 at 11:08:49 PM -

Hrmmm I guess reading all the posts would have been helpful

 
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Radix

hot for teacher

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16th March, 2007 at 11:13:46 PM -

Dean: okay, I'll probably be busy until Tuesday, but after that I can get started whenever you're ready.

 
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alibaba



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  5/7/2003
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18th March, 2007 at 8:36:07 AM -

I cant believe anyone plays battle ships - most boring game ever. Like an unskillful Minesweeper.

 
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Eternal Man [EE]

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  1/18/2007
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18th March, 2007 at 10:40:30 AM -

What?

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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Bibin

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18th March, 2007 at 2:19:15 PM -

I don't think anyone would pay money to play a battleship arcade game, Dean. It'd be better for some kind of retro-style 2 player platformer action game, everyone likes those in the arcade.

In his DCMAIL he sent me, a screenshot was shown- honestly, it looks like a megatouch game (boring). Also, it was British versus Germans - and he represented Germans with the swastica. He should really change that.

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Bibin

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18th March, 2007 at 3:03:19 PM -

Alright, here's what I whipped in 20 minutes. It's just the ship placement.

http://bibin.teatons.com/Downloads/roughplacement.exe

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Dean Avanti



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  11/1/2006
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18th March, 2007 at 3:29:33 PM -


On boring games, I have a lot of games that I want making, they are for different purposes, I started with an easy one in this case, battleship type quiz game, but I have many others of different complexity both 2d and full 3d games.

On battleship, its for a specific target, the concept does work, perhaps you are fixed on the 'game' of battleship, its not the game, its the quiz, that is what is the focal point, its a game around a quiz, I don't go into details but I know the market well for this product, so I know what projects go where, there are local markets that click users will not of heard off and I don't go into as I don't discus my background and what Im doing, their is no need to, its a job for money, that's all that's needed to know, this business is very hit and miss as well, so until things are final there is no need to discuss things at great length, ie what my games are for and where they go to, that's my problem.
There are 2 sides to development, the making and the business of games, developers don't worry about the business side, they get a salary and don't worry about the rest, that's my problem not there's.

On a retro game for arcade, I know the AM market, the type of game you talk of would only be applicable to the Italian market, but the market on that is very tight, almost too tight to look into, there are still options for scrolling shooter games for the Japanese market, but there are much better options, like the games I am doing at present.

Yes please do send me what you have, just pop it to my e:mail.

 
http://www.avantivita.com
Video game developers and home of video game development assets.

Bibin

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18th March, 2007 at 3:33:36 PM -

Email sent.

 
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Dean Avanti



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18th March, 2007 at 3:34:24 PM -

I nearly freaked out when I saw that link, I thought it had my artwork in it

Image Edited by the Author.

 
http://www.avantivita.com
Video game developers and home of video game development assets.

Bibin

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18th March, 2007 at 3:38:12 PM -

Your artwork is not in that link. They are simple box graphics I have temporarily created. I've actually lost the artwork ( ¬_¬ ), so when I'm done with the coding, if you could send it to me that would be great.

Dont' worry, I don't do stupid things like releasing that.

Image Edited by the Author.

 
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Dean Avanti



Registered
  11/1/2006
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18th March, 2007 at 3:40:52 PM -

Just sent you 3 emails. Check your inbox

QUOTE- That's the download for my ship placement system- made in ten minutes.

I think perhaps your placement is better than the one I have, perhaps its simpler, I've sent the one I have, see what you think, also I wouldn't put your versions online, their are lurkers, don't think someone wouldn't use it, there are commercial uses for click games, but most lack polish or just don't know the commercial market so don't know the right direction or the business of development, so you have to be careful what one posts, especially if its something that will go into a game I am doing

Image Edited by the Author.

 
http://www.avantivita.com
Video game developers and home of video game development assets.

Bibin

At least 9001

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Has Donated, Thank You!Silver Cup WinnerVIP MemberThe Cake is a LieAttention GetterWii OwnerIt's-a me, Mario!I'm on a BoatHero of TimeCardboard Box
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18th March, 2007 at 4:26:09 PM -

It's protected; it's actually impossible for someone else to use it.

 
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