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LIJI

Flava's Smarter Twin

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I like penguins
30th December, 2007 at 12:16:52 PM -


Originally Posted by Dr. Jamesa Claus
You can only get it from the CT forum, it's not on the auto-update so chill!

Still gotta try it properly. Really loving these new pixel shadery stuff though.

Liji where does this leave SuperScale? Can it work even with HWA making resized windows blurry?

And Tim, you shouldn't complain as much going off the price you paid for MMF2

Image Edited by the Author.



SS2x will have to be DirectX-lized but I don't think it will fast it up, as it's mostly "real" math than graphics math.

 
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Dustin Gunn

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30th December, 2007 at 3:22:05 PM -

started slowing down for me a little beyond 3200 scaling and rotating objects which is awesome

now only if it were useable in a game...

 
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AsparagusTrevor

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31st December, 2007 at 8:30:56 PM -

It crashes a lot. A hell of a lot. I don't know why yet though, but it does seem to hate alpha channels.

 
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Dr. James MD

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1st January, 2008 at 6:38:54 AM -

MMF2 itself seems to be crashing for me too. Looks like I'll be waiting for the full version. First CT beta that didn't work for me too

 
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EonDev



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5th January, 2008 at 8:09:25 AM -

MMF crashes only when I use certain extensions. Although, Yves said they'll be releasing an update to the beta about once a week

 
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LIJI

Flava's Smarter Twin

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I like penguins
5th January, 2008 at 8:13:39 AM -


Originally Posted by EonDev
MMF crashes only when I use certain extensions. Although, Yves said they'll be releasing an update to the beta about once a week


Are these 3rd party Graphical objects?

 
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Dr. James MD

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5th January, 2008 at 8:41:02 AM -

That's good to hear. Think I'll put off sticking HWA into my game until we have a final release out.

I do like the HWA-less and HWA cross compatability for this beta.

 
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Hempuli

Crazy?

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5th January, 2008 at 9:32:27 AM -

HWA is just the thing my game needs.

I'm sure a lot games will be on hold until HWA is released fulfilly.

 
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EonDev



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5th January, 2008 at 10:10:23 AM -

Well it crashed when I used the Popup message object and the fast function object.
It also crashes sometimes when you open games saved with the previous build.
Other than that I've found it pretty stable. Though it has trouble with rendering strings (they're always off by a few pixels) & can't use some features like 'Grab desktop at start' or transitions.

 
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Stephen [NeonairGames]

Crazy?

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  7/24/2002
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5th January, 2008 at 10:55:00 AM -

My MMO project is on hold til the HWA works and the college Internet stops being retarded about MOO.

 
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EonDev



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5th January, 2008 at 10:58:00 AM -

I'd say it'll be another few months before it's completed

 
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Stephen [NeonairGames]

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5th January, 2008 at 11:27:56 AM -

probably more. I'm not expecting it to be done soon at this rate.

 
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Dam1an

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  7/28/2003
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6th January, 2008 at 4:48:20 AM -

Damn!

I use the cracked MMF2 version that cannot update after build 241
and I cannot check HWA and any other changes after 241....
I have to wait two more weeks in order to buy the MMF2 DEV
because my new VISA has not been activated yet...

 
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Dr. James MD

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6th January, 2008 at 6:27:59 AM -

More pirates

Anyways I'm not having happy times with HWA now. 900 objects, no rotation/scaling but with the Add ink effect and I'm getting 10fps.

 
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viva/volt

Awesome Sauce

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  8/26/2006
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Game of the Week WinnerSilverNova MemberKlikCast StarVIP Member
6th January, 2008 at 7:01:13 AM -

Oh dear... It really is a very unusable build atm. But I suppose it was meant to be, I hope when it's done it will work NICELY.

 
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