Posted By
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Message
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siven I EAT ROCKS
Registered 03/11/2008
Points 604
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16th August, 2009 at 01:02:06 -
ok, sometimes when you pass through a frame into the next level, the level lags really bad, but if you jump down through a hole and die (restart the frame) it fixes itself, what the crap... how can i fix this?
[Game design makes my brain feel like its gonna explode.]
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[DELETED] Likes to put dots on paper
Registered 08/12/2008
Points 118
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16th August, 2009 at 04:21:49 -
You're going to need to give either a lot more information or an example file, because that really tells us nothing about how the game runs and why it might be doing that.
n/a
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Zephni My other cars a Balrog
Registered 17/10/2007
Points 4019
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16th August, 2009 at 09:25:59 -
Could have somthing to do with a midi file that has to load when the new frame starts?
dont make me divide by zero...
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siven I EAT ROCKS
Registered 03/11/2008
Points 604
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16th August, 2009 at 23:18:51 -
ok, yeah your right, i should have gave an example, here, these are the 2 levels its most common in, now mind you it doesnt happen every time, just sometimes.
http://www.mediafire.com/?2uyzlitufzd
ps, i dont use midi files, i use ogg, midi files freeze the game when i try to use them anyone know why?
[Game design makes my brain feel like its gonna explode.]
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Don Luciano Heavy combat pancake
Registered 25/10/2006
Points 380
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18th August, 2009 at 09:01:08 -
check your global objects if you have any.
This could also happen if you have old pc with not enugh memory r something.
One of the things i do in every of my games is a counter in every frame showing the fps.
So i always know the current fps, and can easily see what causes it to drop.
Code me a sausage!
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