First i must say:
Long ago, i made a 'stress relief' game called DESKTOP DESTROYER. It involved hammers, guns, and chickens floating and exploding on your desktop. It even got 4000+ downloads ( http://www.winsite.com/bin/Info?4000000036326 ) ...(yay) then i lost the .cca when i had to wipe my harddrive .
It's not a coincidence. Erwin B made "desktop destroy 2" as a 'remake' of Desktop Destroyer. The missing "-er" is what keeps him from breaking any copyright laws, apparently.
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
"I remember Desktop Destroy 2, it came out about 3 years ago. Don't understand how its only taken you this long to figure it out "
I just never noticed it. i barely notice anything at all...
My big toe could be set on fire and I would barely notice anything...
I'd go for the coincidence thing. I believe that all brains emit some kind of um.. brainwaves or something of the kind. The speed or range of such brainwaves is unknown, but chances are, the combination of the original creator's brainwaves and the radiation of your computer led you to translate his brainwaves... which gave you the idea of DESKTOP DESTROYER.
Or maybe you were sitting on the toilet, heavily concentrating on um.. what you were doing. You concentration led you to pass out temporarily while your body was hard at work, which made your mind get banished to the astral plane. There, you probably had access to a random choice from knowledge from the minds of everyone in the world, but the one that actually reached your head was about blowing up your desktop and chickens. It would also explain why so many of us get ideas during our rough times on the toilet.
That is only a part of Muz's Theory of Psychic Knowledge. Someday, there may actually be a book on it. But till then... THE TRUTH IS OUT THERE.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.