I reckon it will be possible, but to make it run at any speed it would probably have to open up a new (fullscreen?) window. So it would probably work, but it would be slower because of the way I'd have to implement the extension (usually you'd have MMF processing the final image with 2xSAL instead of it displaying the image an an extension has to read that data and process it itself)
It would be like using the Mode7 extension or the OpenGL one then... Not sure if it would work unless the object had its own graphics engine (loading bmp's into memory and using invisible objects in the MMF window for movement and such). Then i might work...
tel them i hav a diz33z.
tel them i hav...
something is going wrong with my internet explorer, i tryed to download rapidflash's cca file and it opened in internet explorer as a bunch of weird text, for some reason my save as has been disabled
and BTW i live in Kentucky USA
Hm, maybe a 'resize with 2xSaI' function? To just resize a particular object or something? Then you could resize an alpha channel object(or active object, if someone makes a nice extension to make active objects rotate and resize like the alpha channel object) but because of the 2xSaI it wouldn't pixellate when resizing? I mean sometimes it might look pretty ugly when made like 4x the size but still a lot better than pixellation.