Well, progress has been really slow mainly because work was driving me crazy. Now I have some more time to work on this.
Thanks to the dudes who have been testing the first 5 levels I could improve various aspects of this game. The movement is a little smoother and has variable jumping, collisions are less messed up and there is more variation between levels (mainly in the form of different music, backgrounds and tilesets).
Also I pretty much finished the soundtrack, also thanks to Jonas Isakson who provided me with awesome homegrown 8-bit samples.
What's done:
- 17 levels
- decent engine
- soundtrack
- save system
What's left to do:
- 11 more levels (including hidden and bonus levels)
- Decent intro
- Boss
- Decent outro
- Maybe add more variation in the form of actual gameplay, but I am so lazy
The screenshot is of level 2 with a new background.
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