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Project: Chronaccoon
Project Started: 19th November, 2007 Last Update: 7th December, 2007
Project Owner: Fifth Project Members:
Project Type: Platformer / Puzzle Project Progress:
More Info: http://www.l-ames.com/logan/chronaccoon.zip


 

Public Forum ::. - HELP WANTED -
 

Posted By Message

Fifth

Quadruped

Registered
  07/05/2003
Points
  5815

VIP MemberGOTW JULY 2010 WINNER!Kliktober Special Award TagGOTW HALLOWEEN 2011 WINNERPicture Me This Round 51 Winner!
21st November, 2007

For Chronaccoon, I'm looking for help of all kinds.

GRAPHICS
The most pressing help, of course, is graphical. I'm looking for help with tilesets, backgrounds, enemies, and other elements involved in the game.

The tileset work for this game needn't be too fancy, but must be nice to look at, creating a sort of pseudo-environment while still keeping a puzzle game sort of feel. There are no style limitations, but I'll ask that it stay cohesive to the raccoon character, who I'd rather not redraw if I don't have to.

There are also no precedents yet for enemies. Pretty much anything goes.

GAMEPLAY / LEVEL DESIGN
Beyond graphics, I'm going to need some help in the gameplay design, with comping up with elements that can be added to make the experience richer and give more variations to the levels and the puzzles therein. New elements will also hopefully be easily integrated into the time-warp aspect of the game.

Additionally, I'd like some help in level design, as I'd like a quite a few more levels in the game than I think I'm capable of making on my own. I've tried to make the editor as user-friendly as I can manage, so hopefully, with a little documentation, anybody can be capable of making a level.
If you understand well how the game's concepts work, and would like to take a shot at making a level, this might be the job for you.

MUSIC / SOUND
The game currently lacks both. I'm not into the whole sound design thing, so I'll trust anybody who's trustworthy here.


And for all aspects, I don't want to pressure anyone into sticking with something that you don't want to be involved with. Feel free to leave the project if you feel it's not something you want to be involved with.

 
Go Moon!

~Zigzag~



Registered
  13/03/2007
Points
  292

Game of the Week WinnerSilverNova Member
22nd November, 2007

I might be able to help, but I'm not really that good with graphics. I could help with level design and gameplay...

 
http://www.SilverNova.co.uk

Fifth

Quadruped

Registered
  07/05/2003
Points
  5815

VIP MemberGOTW JULY 2010 WINNER!Kliktober Special Award TagGOTW HALLOWEEN 2011 WINNERPicture Me This Round 51 Winner!
22nd November, 2007

Sounds good. I'll always need some good level design help, and I'm open to gameplay ideas.

Do you have a good understanding of how the game works, time-warp and all? Do you have any level ideas in mind? Would you like a shot at the editor (which I still need to document a bit more)?

 
Go Moon!

~Zigzag~



Registered
  13/03/2007
Points
  292

Game of the Week WinnerSilverNova Member
23rd November, 2007

I think I understand the system well enough. Let me have a shot at the editor.

 
http://www.SilverNova.co.uk

Fifth

Quadruped

Registered
  07/05/2003
Points
  5815

VIP MemberGOTW JULY 2010 WINNER!Kliktober Special Award TagGOTW HALLOWEEN 2011 WINNERPicture Me This Round 51 Winner!
25th November, 2007

Alright, cool.

I've added you to the members list. You'll find the editor and information in the project's private forum.

Good luck!
And be sure to let me know if you come across any troubles!

 
Go Moon!

~Zigzag~



Registered
  13/03/2007
Points
  292

Game of the Week WinnerSilverNova Member
28th November, 2007

Hey, I don't think I'll be able to work on anything for ages. I've been roped into some other projects.

Hopefully I can get back to it in early 2008, because its got potential.

 
http://www.SilverNova.co.uk
   


 



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