The Daily Click ::. Forums ::. Klik Coding Help ::. if you have too many detailed objects in KNP will it slow it down?
 

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Mr Q



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28th January, 2005 at 05:55:57 -

i want to make a high detailed kirby game but i only have KNP

 
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David Newton (DavidN)

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28th January, 2005 at 11:30:07 -

It seems a strange question, because anything's going to slow down eventually when you put enough objects in to it. As Phizzy said, download the MMF1.5 demo - I think you'll find it a lot more useful for a game of any reasonable size.

 
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28th January, 2005 at 17:02:56 -

Except 32bit, that is one of MMF's worst enemies, other then that, yeah, MMF will support a pretty high level of objects before it starts gaining frame rate loss, but then again, that still depends on what kind of processor & videocard your running. Because oviously KnP will run more objects on a 2.50Ghz then on a 1.50Ghz, as will MMF, but MMF will support more then KnP.

 
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Mr Q



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28th January, 2005 at 17:33:34 -

can you save stand-alone games in the demo of MMF?

 
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Joe.H

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28th January, 2005 at 17:43:08 -

No, but normally phizzy is happy to help

 
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28th January, 2005 at 18:52:55 -

This game that im currently working on runs at 50 fps with 10,000 objects at a resolution of 320x200. Although the objects are inactive out of the play arena. But that doesn't really matter because they don't move much.

 
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AsparagusTrevor

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28th January, 2005 at 18:57:14 -

Everything should be okay when MMF2 comes out, if it uses hardware graphics like they say.

 
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28th January, 2005 at 19:05:56 -

Awwww... Kirby is so cute.

...

It makes me sick.

But you really need to get MMF, or even Games Factory.

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Mr Q



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28th January, 2005 at 20:55:24 -

yeah but you see i dont have any cash and i dont even know where to buy TGF and if u can buy it from the internet that wont work either coz my parents dont buy stuff from the net from fear of getting ripped off,so im pretty much stuck with KNP Damn!

 
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AsparagusTrevor

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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
28th January, 2005 at 21:06:18 -

Correct grammar costs nothing.

 
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Mr Q



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28th January, 2005 at 21:51:16 -

WOOHOO! my friend has TGF and he gave it to me

 
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Joe.H

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29th January, 2005 at 07:57:06 -

I have a DVD somewhere with TGF-pro on it - For the price of a magazine called Game Maker, or something. (about 5)

 
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29th January, 2005 at 09:37:27 -

I dont see how 32bit is an bad omen to MMF, I mean Iv've been working on a game for around a year now with 32, the only issue I ever had was ANTI-ALIAS on objects caused them to be pasted around the game screen, but yea, make some sort of setup system in your MMF game, and it should run well, with 10,000 object +

 
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